[Suggestion] Have a suggestion? This is the place. page 39

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suggestion: post the notes for today’s maintenance now, not right before maintenance.

 
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Originally posted by qyayqi:

suggestion: post the notes for today’s maintenance now, not right before maintenance.

Hi, we’ll post the notes as soon as possible. Thank you very much.

 
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how about a small screen like the chat thing but itll show what heros are in tavern the name and color not pop ups thing its annoyying when after 1 hour of preying you have to run to tavern to check heros to be let down by green and whites a small screen on the game showuing the hero name and color would be very helpfull

 
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Since all Equips from abyss, Dungeon 110, and Midsummer dream are bound it has been hard for people to get complete sets/pieces they need, also a lot of people have repeatedly gotten the same piece for example I have 5 berial legs from abyss. Can you add a feature that allows players to trade with other players from their friend list or alliance, same set pieces For example someone can trade an ice tyrant sword to another player for ice tyrant neck. But could not trade the Ice tyrant sword for a fire dust neck. If you charged 5g from each player (10g each trade), you would be able to make some additional money and would make a lot of players who are unhappy they get the same piece over and over really happy. If you want to talk about this idea more please let me know think it would be a great addition to your game and a way to make your developers some extra cash

 
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Actually such a 2 player trade option would be far harder to code than putting a low cost ‘bind lifter’ in the shop. If you’d make a cheap item that can turn a Bound item into a Bind on Equip item (hero cards maybe unbound) it would allow people to sell their bind on pickup finds as well as their old equipment through AH while giving a steady source of income for you.
If people equip it it becomes bound again, so they’ll also have to buy a bind lifter to sell it on.
Note: if you make such an item expensive not many will use it, but if it’s cheap (say 5-10g) it will become commonly used.

 
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hi i have a good idea put Berial’s neck and pants in score shoop some ppl need pants or neck but thy dont need staff so thy cant finis ther sets and get the bonus.

 
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I have think on one thing now,
4 diffrent Heros= Attack hero, Defense Hero, Agility Hero, and Balanced Hero.

Why is it no Vitality hero?

And new stuff I heard about ,when they coming?

 
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Originally posted by KoOorV:

I have think on one thing now,
4 diffrent Heros= Attack hero, Defense Hero, Agility Hero, and Balanced Hero.

Why is it no Vitality hero?

And new stuff I heard about ,when they coming?

Hi, sorry for the delay. We will let dev team know your advice and if we release new features, we will give notice in forum. Thanks for your playing.

 
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[Event Suggestion]

Boss Madness!!

(important to have 2 exclamation marks.)

The gates to madness have been flung open, and the all the hordes of evil have joined together to descend upon our fair country.

for 1 week, put in every world event boss, and let players choose where they will do battle. short on turkey gear? head to the turkey boss. need a midsummer event piece? head to that one instead.

 
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Originally posted by qyayqi:

[Event Suggestion]

Boss Madness!!

(important to have 2 exclamation marks.)

The gates to madness have been flung open, and the all the hordes of evil have joined together to descend upon our fair country.

for 1 week, put in every world event boss, and let players choose where they will do battle. short on turkey gear? head to the turkey boss. need a midsummer event piece? head to that one instead.

So basicly that would be 1 week for midsummer event more. Every other set is crap for all +100 levels.

 
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Originally posted by qyayqi:
Originally posted by qyayqi:

i think some really good suggestions have come out in the ‘bye bye’ thread.

1. limit the number of daily silver donations for an alliance to the max population of the alliance.

2. limit the daily welfare/rewards withdrawals to the max population of the alliance.

3. flipflop the 24 hour cooldown. instead of having it 24 hours before you can join a new alliance, make it 24 hours before you can leave after you join.

these indirectly address the alt situation. cog has said they cannot enforce a no-alt rule. these changes would help eliminate the revolving doors on alliances.

Originally posted by qyayqi:

suggested drop item:

qyayqi’s elixir of dismantlement

rare drop item that can be used to unbind one piece of equipment. drag & drop it on the item you want unbound.

bump. the elixir, as rare as you care to make it, would please a LOT of people.

bump.

 
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Trade 5-10 Orange Heros card II + gold = too a red hero card or something? , its sadly too copper all this orange hero cards now when they was good for like long time ago.. and now it never drop Red hero cards.. not fun too use Orange heros level 112..and need too level up one red too 112 when I get it..

 
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I would suggest to make an advisor sign that must shows up in chat, like a “!” near window “Whisper” when someone whisp us so we can see it^^ or generally a “!” near any chat update :)

 
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how about having a option in alliance to change alliance name but itll have to cost gold though to change a alliance name

 
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Hello, I posted a New Forum about this, but would it be possible to merge S7 and S8 together for a little more Challenge? I know at least S7 is falling to inactivity because its a one alliance server.

Thanks,
Soular.s7

 
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Can dungeons finally be fixed to reduce the amount of work needed to clear them? In other words, allow dungeons to be completed with the arrow keys instead of clicking, so a player can simple push up, down, left, and right, rather than having to constantly click on everything. Have any square the player moves to auto open (so fight squares are attacked and the fight starts upon entering the square) and also add a hot key for using silver to skip fights, say “S” for silver.
.
Summary
1. Allow players to navigate dungeons using arrow/directional keys.
2. Allow players to skip battles using a hot key, such as “S”.

 
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Originally posted by evilbob71:

Can dungeons finally be fixed to reduce the amount of work needed to clear them? In other words, allow dungeons to be completed with the arrow keys instead of clicking, so a player can simple push up, down, left, and right, rather than having to constantly click on everything. Have any square the player moves to auto open (so fight squares are attacked and the fight starts upon entering the square) and also add a hot key for using silver to skip fights, say “S” for silver.
.
Summary
1. Allow players to navigate dungeons using arrow/directional keys.
2. Allow players to skip battles using a hot key, such as “S”.

Hi, your opinion will be submitted to dev team. Thanks for your suggestion.

 
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merge all alliances now, lets have world war 3 in cog

 
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your hero preview layout in the abyss is perfect, showing both form and units assigned to heroes. please add this to the dungeons. you can move the quit/save&exit buttons to the right side, get rid of the column of heroes on the right that shows us nothing, and add the improved preview on the left. like this:

 
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i agree with Q, it help a lot in abyss, it would also help in dungeon

 
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Originally posted by qyayqi:

your hero preview layout in the abyss is perfect, showing both form and units assigned to heroes. please add this to the dungeons. you can move the quit/save&exit buttons to the right side, get rid of the column of heroes on the right that shows us nothing, and add the improved preview on the left. like this:

Hi, thanks for your idea. We will submit this situation to dev team.

 
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can you clean useless announcement in forum?many of them is old news.
for ex:
Maintenance Notice (August 2rd)
[Event] Summer Games of COG III -The legendary COG Suits
[Event] Summer Games of COG II
[Event] Summer of COG I
Server 4&5&6 (KG-m2) Merged Notice

I don’t want to go to page 2 to view normal player’s new post

 
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Originally posted by acoaco:

can you clean useless announcement in forum?many of them is old news.
for ex:
Maintenance Notice (August 2rd)
[Event] Summer Games of COG III -The legendary COG Suits
[Event] Summer Games of COG II
[Event] Summer of COG I
Server 4&5&6 (KG-m2) Merged Notice

I don’t want to go to page 2 to view normal player’s new post

Hi, we are sorry for the inconvenience caused. We will tell this situation to related department. Thanks for your support.

 
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All right, so it’s increasingly clear we’re never going to get credit for the old Castle Goals we had already finished. Fine. My suggestion: Add some new ones to the Castle group to make up for it.

There is already a Goal for the accumulation of Silver, which honestly has nothing to do with your Castle either. Why not Honor, Rep, and (for when an event happens) Score? Honor goals could give Honor cards, Reputation goals could give Reputation cards, and Score goals could give brand new Score Cards.

Of course, our old Rep/Honor/Score accumulations wouldn’t count… but at least unlike the existing Castle goals its something we could all work towards and eventually get!

 
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Originally posted by DaemonVower:

All right, so it’s increasingly clear we’re never going to get credit for the old Castle Goals we had already finished. Fine. My suggestion: Add some new ones to the Castle group to make up for it.

There is already a Goal for the accumulation of Silver, which honestly has nothing to do with your Castle either. Why not Honor, Rep, and (for when an event happens) Score? Honor goals could give Honor cards, Reputation goals could give Reputation cards, and Score goals could give brand new Score Cards.

Of course, our old Rep/Honor/Score accumulations wouldn’t count… but at least unlike the existing Castle goals its something we could all work towards and eventually get!

Hi, thanks for your advice. We will handle this to dev team.