Christmas Epic Suit

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Christmas Epic Suit


Info:
: This wand has a chance to trigger fireball effects which can grant a hero the power to deal double damage.
: This shield has a chance to trigger defender effect which can grant a hero the power to absorb half taken damage.
: This staff has a chance to trigger Lightning effect which can grant a hero the power to deal triple damage.

Introduction:
The weapons of Christmas Day epic suits can trigger different effects. These special effects can only be triggered in wild plundering, arena, cross-server arena including Championship and Warriors Cup, alliance war and world boss campaign. Triggering special effects in wild plundering, alliance war and world boss campaign will cost 1 energy of the weapons each time. In arena and cross-server arena, triggering special effects will not cost any energy. The maximum energy of a weapon is 50 now. We have not yet introduced any function or items for players to replenish the energy for the weapons for the moment. To make up for it, we will reset the energy of those weapons to 20 at 0:00 every day if your weapons’ energy goes below 20.

 
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So are these weapon equipment? or a 9th equip? or something else? How do we use them?

 
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Originally posted by yoshiey:
Originally posted by Voxelspace:

So are these weapon equipment? or a 9th equip? or something else? How do we use them?

read another tpoic you can get some ideas on them

but i hope they give us the stats here…

Hi, those are epic weapon that own some special effects. Please check them when the new version is online.

 
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yes, almost certainly they are storing every move and battle in the dungeon JUST IN CASE. however, considering it is washed away with a refresh, it really can’t be that important. but it does get them more page loads?

 
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As always, Hanlon’s Razor . Almost definitely an unintentional memory leak.

 
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Originally posted by callofgods:

Christmas Epic Suit


Info:
: This wand has a chance to trigger fireball effects which can grant a hero the power to deal double damage.
: This shield has a chance to trigger defender effect which can grant a hero the power to absorb half taken damage.
: This staff has a chance to trigger Lightning effect which can grant a hero the power to deal triple damage.

Introduction:
The weapons of Christmas Day epic suits can trigger different effects. These special effects can only be triggered in wild plundering, arena, cross-server arena including Championship and Warriors Cup, alliance war and world boss campaign. Triggering special effects in wild plundering, alliance war and world boss campaign will cost 1 energy of the weapons each time. In arena and cross-server arena, triggering special effects will not cost any energy. The maximum energy of a weapon is 50 now. We have not yet introduced any function or items for players to replenish the energy for the weapons for the moment. To make up for it, we will reset the energy of those weapons to 20 at 0:00 every day if your weapons’ energy goes below 20.

Originally posted by callofgods:

Christmas Epic Suit


Info:
: This wand has a chance to trigger fireball effects which can grant a hero the power to deal double damage.
: This shield has a chance to trigger defender effect which can grant a hero the power to absorb half taken damage.
: This staff has a chance to trigger Lightning effect which can grant a hero the power to deal triple damage.

Introduction:
The weapons of Christmas Day epic suits can trigger different effects. These special effects can only be triggered in wild plundering, arena, cross-server arena including Championship and Warriors Cup, alliance war and world boss campaign. Triggering special effects in wild plundering, alliance war and world boss campaign will cost 1 energy of the weapons each time. In arena and cross-server arena, triggering special effects will not cost any energy. The maximum energy of a weapon is 50 now. We have not yet introduced any function or items for players to replenish the energy for the weapons for the moment. To make up for it, we will reset the energy of those weapons to 20 at 0:00 every day if your weapons’ energy goes below 20.