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Trying to work out the math on my reward from some different spell combo’s, are spells multiplicative to eachother? (not counting the obvious like TC)
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Yes, spells are multiplicative. That’s why multicasting is such a big deal.
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thanks, I’ll still be doing the math on all the drow/undead combos out of curiosity now, however what the best combo to be using
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> *Originally posted by **[PheonixxNoah](/forums/8945/topics/524659?page=1#posts-9555151):***
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> thanks, I’ll still be doing the math on all the drow/undead combos out of curiosity now, however what the best combo to be using
The strongest combo (as far as just the spell multipliers) is the druid triple cast. The multiplier on Grand Balance is insane, even with it targeting your weakest building.
as for which earns you the most averaged coins/minute… not sure.
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So far as I’ve been able to manage, the best combo in drow/undead is Night Time + CtA, then as many TC as can be done
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> *Originally posted by **[PheonixxNoah](/forums/8945/topics/524659?page=1#posts-9555879):***
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> So far as I’ve been able to manage, the best combo in drow/undead is Night Time + CtA, then as many TC as can be done
If you cast enough Combo Strikes, it will be better. Which you should be doing anyways, because of Blade Dance.
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I prefer casting Combo Strike a set amount of times, then switch over to Night Time. Because Combo Strike reverting to 0 every reset is a pain and it takes a while to overtake Night Time.
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> *Originally posted by **[Rahler](/forums/8945/topics/524659?page=1#posts-9555742):***
> > *Originally posted by **[PheonixxNoah](/forums/8945/topics/524659?page=1#posts-9555151):***
> >
> > thanks, I’ll still be doing the math on all the drow/undead combos out of curiosity now, however what the best combo to be using
>
> The strongest combo (as far as just the spell multipliers) is the druid triple cast. The multiplier on Grand Balance is insane, even with it targeting your weakest building.
>
> as for which earns you the most averaged coins/minute… not sure.
later on strongest combo would be angel dwarf quad cast+tax collect
autocasting for me looks as follows
call to arms and gods hand 1st+2nd priority, 3rd+4th being holy light and diamond pickaxe
stacking in the following as i write this: 2934% cta + gods hand 7052% +25x to assistants only from holy light +6925% assistant only from diamond pick, since the dwarfdrow patch, tax collect also collects cash from assistants, so the 5 tax collects i manage to gather after this quad combo is insane (one is on autocast, other 4 manual)
safe to say, generally speaking, stacking combo spells beats singlecasting by a decent margin
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Yep, knew all this, all I was looking to learn about was which spell combo to use in undread
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> *Originally posted by **[PheonixxNoah](/forums/8945/topics/524659?page=1#posts-9555124):***
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> Trying to work out the math on my reward from some different spell combo’s, are spells multiplicative to eachother? (not counting the obvious like TC)> *Originally posted by **[PheonixxNoah](/forums/8945/topics/524659?page=1#posts-9556935):***
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> Yep, knew all this, all I was looking to learn about was which spell combo to use in undread
if you had posted that in original line and text we couldve known and helped on that, i’d think use combo strike, charge it up high, cta+combo then, later combo strike + night time if your able to get that far and has premeditation, should “only” require 12k buildings then
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Combo strike + night time is leagues better than night time+CtA no contest after combo is built up enough. You can even get some CtA on top of the combo after you have enough play time and buildings.
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