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Hi there. I’d like to propose a research build based around W520 that aims to get assistant count trophies (up to 2000 in 2 days 7:33:00), Faction Coin trophies (up to 100 trillion in 1 day 1 hour even without charging C250 with offline time) and spell count trophies up to 50 million (at approximately 3 days 14 hours of playtime).
**Those who want 1 billion spells as well should look into [Deworx’s build in the 1B spells cast trophy thread.](http://www.kongregate.com/forums/8945-realm-grinder/topics/612783-final-spells-cast-trophies-build) It will provide fewer Faction Coins per Tax Collection, but more Tax Collections per time.** Thanks to Elivercury for testing Deworx’s build for spell count trophies.
“Droblins Got Trophies” Goblin/Drow R32+ (R34 and having the Drow artifact Flame of Bondelnar helps by giving you 1 E and 2 W slots) as of version 1.6.50.4
**Bloodline:** Druid
**Researches:** [\* = essential]
Spellcraft \*30, \*50, \*105, \*400, \*500
Craftsmanship \*105, 150, \*250, 330, \*400
Divine 55, \*150, \*200, \*250, \*290 (Replace 290 with 135 if 135 is higher)
Economics \*30, \*135, \*145, \*250, 480 (Flame of Bondelnar R34: Add 590 for more assistants)
Alchemy 10, \*120, \*270, \*305, 410
Warfare 120, \*135, \*205, \*250, \*520 (Flame of Bondelnar: Add 25 and 150 for more production)
The build is based around getting 2000 assistants, first and foremost. However, the time taken to get these assistants is used in various ways. The assistants themselves are used by W205 to give you mana regeneration. The second priority is spellcasting ability — max mana, which feeds into the Druid bloodline; mana regeneration, and Tax Collection casting ability. This gives spell count trophies and grants Faction Coins. More and more Faction Coins are generated over time (S30 E30), as spellcasting increases (A305), and as assistants increase.
Some assistant researches are chosen in order to provide increased spellcasting ability and Faction Coins right from the start.
**Build instructions:**
Start out by charging offline time for C250, if you want Faction Coins. Because the build does not focus on production, also have at least 1e117 (1 Octg) gems on hand.
To start out, put Blood Frenzy on bronze 1 and Combo Strike on bronze 2, then Tax Collection on gold. If you need some production to get higher-level researches, wait for D55 to build up, then temporarily add all other spells as silver.
The majority of the time, you will wait. Buy Royal Exchanges and max buildings in big batches, then come back to idle. As your max mana and mana regeneration rise, you can add other spells on bronze. **However, this build is NOT aimed at production.**
By the end of the build, you will have enough Evil time to unlock W525.
Credits: ~~Nebuleon, rezilm~~ _ **edit:** Not just us, this has been independently made elsewhere too_
_ **edited** to replace S150 with S105 as suggested in builds by muyoriginalken and Deworx, and to replace E225 with E250 at JadedDevil’s suggestion_
_ **edited** to state approximate time required for 100 trillion Faction Coins, and twice for findings related to spell counts_
After an hour and a half on this build, I have 1.375e12 of the 1e14 gems needed for the trophy. Based on my current mana regeneration and faction coin gains, along with my 8 additional casts of Tax Collection I get per spell I can extrapolate that it will take about 2 days, 11 hours to get 100T Faction Coins.
Now there are portions of this that grow over time, so this will actually shrink, meaning I should get 2k assistant and 100T faction coins pretty close together.
On the other hand, I currently have only about 250K spells cast, so that will not be as easy of a trophy to get.
> *Originally posted by **[BashyMcFetus](/forums/8945/topics/613705?page=1#posts-10285609):***
>
> A better version of this build was already made and in use within days of the expansion dropping.
Can you share the better version you are talking about?
> *Originally posted by **[Deworx](/forums/8945/topics/612783?page=1#posts-10275337):***
>
> My build im using right now and i don’t know if there is anything better, at least not for regeneration..
>
> Goblin-Drow (Druid Bloodline) [Note, don’t affiliate with Drow before getting 5200 Goblin Banks]
>
> Spellcraft : 30, 50, 105, 400, 500
> Craftsmanship : 105, 120, 150, 330, 400
> Divine : 135, 200, 250, 290 (After getting Drow Unique building : 560)
> Economics : 30, 135, 145, 225, 250 (After getting Drow Unique building : 590)
> Alchemy : 105, 120, 270, 305, 400
> Warfare : 25, 135, 150, 205, 250 (After getting Drow Unique building : 400, 520)
>
> Autocast :
> (Bronze) : Bloodfrenzy, Combo Strike
> (Gold) : Tax Collection
>
> This build gets you Mana produced, Max Mana, Royal Exchange, Faction Coin and Assistant Trophys/Researches.
>
> You should buy the Drow building later, so your A400 affects Goblin Bloodline, to boost your building count for Goblin Banks. (Which is 1 Tax Collection more.)
>
> Note : This build still requires more then 5 days, with Time Warps you can boost your mana regeneration alot due to the scaling of S30. So those who have already the trophy, are either people who used Time Warps or had a game running already for weeks/months.. i can’t explain it otherwise.
This is the build that Bashy McFetus mentioned (or a version of it.)
It’s optimal when you can get goblin banks to 5200 within the effect duration of vanilla flavor juice. Which makes the R requirement higher than the OP’s build I think.
You can get more initial buildings by using ~~A410~~ A10 and W120 instead of A105 and W150.
It probably takes over a week to get 1e9 spells cast.
With all the mana regeneration upgrades faction coins do accumulate faster (to about e115 in 2 days 7 hours.)
> *Originally posted by **[BashyMcFetus](/forums/8945/topics/613705?page=1#posts-10285609):***
>
> A better version of this build was already made and in use within days of the expansion dropping.
Thanks for the pointers.
After searching a few pages back, I did happen to see [this thread](http://www.kongregate.com/forums/8945-realm-grinder/topics/612159-fastest-mana-assistant-build-2k-assistants-15k-mana-r33). That build has S105, which is better than S150, I’ll admit (and I will probably edit the OP later for this), but this one has E145 which is better for Faction Coins. The other build also has the Faceless bloodline in its OP, which can boost max mana, but without the Druid bloodline, that max mana boost is useless.
I guess they’re different takes on the same concept.
Thanks guys,I will look at all 3 to use 1 or a version of them to do myself ether I will be putting them on my site and let people choose the one they like because we all know wiki is op. Thanks again
> *Originally posted by **[Nebuleon](/forums/8945/topics/613705?page=1#posts-10285700):***
> > *Originally posted by **[BashyMcFetus](/forums/8945/topics/613705?page=1#posts-10285609):***
> >
> > A better version of this build was already made and in use within days of the expansion dropping.
>
> Thanks for the pointers.
>
> After searching a few pages back, I did happen to see [this thread](http://www.kongregate.com/forums/8945-realm-grinder/topics/612159-fastest-mana-assistant-build-2k-assistants-15k-mana-r33). That build has S105, which is better than S150, I’ll admit (and I will probably edit the OP later for this), but this one has E145 which is better for Faction Coins. The other build also has the Faceless bloodline in its OP, which can boost max mana, but without the Druid bloodline, that max mana boost is useless.
>
> I guess they’re different takes on the same concept.
If it’s using faceless bloodline, it’s pretty obvious that it has not been updated since the faceless bloodline change.
> *Originally posted by **[artcrow](/forums/8945/topics/613705?page=1#posts-10285682):** (1 level of nested quoting omitted)*
>
> This is the build that Bashy McFetus mentioned (or a version of it.)
>
> It’s optimal when you can get goblin banks to 5200 within the effect duration of vanilla flavor juice. Which makes the R requirement higher than the OP’s build I think.
>
> You can get more initial buildings by using A410 and W120 instead of A105 and W150.
>
> It probably takes over a week to get 1e9 spells cast.
>
> With all the mana regeneration upgrades faction coins do accumulate faster (to about e115 in 2 days 7 hours.)
Yes, even with the Goblin bloodline being provided by A400, being Goblin alone and not Drow does not allow production to rise enough to get 5200 Goblin Banks at R32. At R32, with the Druid bloodline and affiliated with Drow, I’m at 4408 buildings after 2 hours 10 minutes of playtime.
A10,410 indeed turns this build into a NU build and provides a lot of its production bonus. The number of unique buildings was the motivation behind those two, E135, as well as the other production increases, especially D55 E225 W120.
> *Originally posted by **[NiraTheCuteLoli](/forums/8945/topics/613705?page=1#posts-10285739):***
> > *Originally posted by **[Nebuleon](/forums/8945/topics/613705?page=1#posts-10285700):***
> > > *Originally posted by **[BashyMcFetus](/forums/8945/topics/613705?page=1#posts-10285609):***
> > >
> > > A better version of this build was already made and in use within days of the expansion dropping.
> >
> > Thanks for the pointers.
> >
> > After searching a few pages back, I did happen to see [this thread](http://www.kongregate.com/forums/8945-realm-grinder/topics/612159-fastest-mana-assistant-build-2k-assistants-15k-mana-r33). That build has S105, which is better than S150, I’ll admit (and I will probably edit the OP later for this), but this one has E145 which is better for Faction Coins. The other build also has the Faceless bloodline in its OP, which can boost max mana, but without the Druid bloodline, that max mana boost is useless.
> >
> > I guess they’re different takes on the same concept.
>
> If it’s using faceless bloodline, it’s pretty obvious that it has not been updated since the faceless bloodline change.
Except the bloodline change and the Prestige Researches were in the same update.
I just got the 100 trillion Faction Coin trophy at 1 day 00:45:53 while running this build. At this time, I have 1500 assistants, 11.7 million Tax Collections, 13871 max mana and 3659.7 mana regeneration. I did not charge C250 at all before starting.
I need 13:53:20 hours for the remaining 500 assistants. I will probably not get the 50 million spells trophy in these 13 hours, let alone 1 billion spells, but the 50 million spells will be soon because of all the mana I’m getting.
I really wonder how someone can get 1 billion spells in one game. But [that’s for another thread](http://www.kongregate.com/forums/8945-realm-grinder/topics/612783-final-spells-cast-trophies-build)…
> *Originally posted by **[rezilm](/forums/8945/topics/613705?page=1#posts-10285773):***
> > *Originally posted by **[NiraTheCuteLoli](/forums/8945/topics/613705?page=1#posts-10285739):***
> > > *Originally posted by **[Nebuleon](/forums/8945/topics/613705?page=1#posts-10285700):***
> > > > *Originally posted by **[BashyMcFetus](/forums/8945/topics/613705?page=1#posts-10285609):***
> > > >
> > > > A better version of this build was already made and in use within days of the expansion dropping.
> > >
> > > Thanks for the pointers.
> > >
> > > After searching a few pages back, I did happen to see [this thread](http://www.kongregate.com/forums/8945-realm-grinder/topics/612159-fastest-mana-assistant-build-2k-assistants-15k-mana-r33). That build has S105, which is better than S150, I’ll admit (and I will probably edit the OP later for this), but this one has E145 which is better for Faction Coins. The other build also has the Faceless bloodline in its OP, which can boost max mana, but without the Druid bloodline, that max mana boost is useless.
> > >
> > > I guess they’re different takes on the same concept.
> >
> > If it’s using faceless bloodline, it’s pretty obvious that it has not been updated since the faceless bloodline change.
>
> Except the bloodline change and the Prestige Researches were in the same update.
And the first answer to that thread is that the op is an idiot for including it.
> *Originally posted by **[Nebuleon](/forums/8945/topics/613705?page=1#posts-10288943):***
>
> I just got the 100 trillion Faction Coin trophy at 1 day 00:45:53 while running this build. At this time, I have 1500 assistants, 11.7 million Tax Collections, 13871 max mana and 3659.7 mana regeneration. I did not charge C250 at all before starting.
>
> I need 13:53:20 hours for the remaining 500 assistants. I will probably not get the 50 million spells trophy in these 13 hours, let alone 1 billion spells, but the 50 million spells will be soon because of all the mana I’m getting.
>
> I really wonder how someone can get 1 billion spells in one game. But [that’s for another thread](http://www.kongregate.com/forums/8945-realm-grinder/topics/612783-final-spells-cast-trophies-build)…
Really if you’re going for the 1B trophies you don’t need to bother optimising for the FCs or assistants, they’ll come by virtue of casting nearly 1B TCs. As long as you’re getting over 10,000 FCs per TC, you’ll manage to comfortably get E14 FCs before you hit 1B spells cast.
I would suggest looking at the build posted by Deworx in the final spells cast trophy thead: [http://www.kongregate.com/forums/8945-realm-grinder/topics/612783-final-spells-cast-trophies-build](http://www.kongregate.com/forums/8945-realm-grinder/topics/612783-final-spells-cast-trophies-build)
I’ve been doing his build for about a day now and I achieved 100T faction coins overnight at some point – I would estimate in about 18-19 hours. So I got the trophy a bit quicker, but more importantly my mana regen was around 5.5k when I checked (I’m at work now) which is significantly higher than yours, and I expect will continue to build at a fairly steady rate of 2-3k per day.
By my estimates I should manage the 1B trophy in around 10-12 days, but I suspect I am underestimating the mana regen growth of the build, as druidline growth is very powerful.
Would recommend the build for 1B spells and it will easily get 2k assistants and E14 FCs.
> *Originally posted by **[Elivercury](/forums/8945/topics/613705?page=1#posts-10289918):** _(1 level of nested quoting omitted)_*
>
> Really if you’re going for the 1B trophies you don’t need to bother optimising for the FCs or assistants, they’ll come by virtue of casting nearly 1B TCs. As long as you’re getting over 10,000 FCs per TC, you’ll manage to comfortably get E14 FCs before you hit 1B spells cast.
>
> I would suggest looking at the build posted by Deworx in the final spells cast trophy thead: [http://www.kongregate.com/forums/8945-realm-grinder/topics/612783-final-spells-cast-trophies-build](http://www.kongregate.com/forums/8945-realm-grinder/topics/612783-final-spells-cast-trophies-build)
>
> I’ve been doing his build for about a day now and I achieved 100T faction coins overnight at some point – I would estimate in about 18-19 hours. So I got the trophy a bit quicker, but more importantly my mana regen was around 5.5k when I checked (I’m at work now) which is significantly higher than yours, and I expect will continue to build at a fairly steady rate of 2-3k per day.
>
> By my estimates I should manage the 1B trophy in around 10-12 days, but I suspect I am underestimating the mana regen growth of the build, as druidline growth is very powerful.
>
> Would recommend the build for 1B spells and it will easily get 2k assistants and E14 FCs.
As I get 2k assistants, at 1 day 20 hours of playtime, I get 5551 mana regen per second as well, but I don’t also have 50m spells, only 26m.
I would think, however, that the increased assistant count feeds into W205 before being multiplied by the Druid bloodline and the max mana regeneration in this build, and that it’s the main source of spellcasting ability in this build. The main thing in Deworx’s build that’s not in this build is the note to wait until 5200 Goblin Banks before switching to Drow, but that’s not as groundbreaking as doubling TCs per time… it’ll just help you get 1/9 more TCs per time. Am I missing something?
I’ll add findings to the original post as usual. Thanks for your testing as well. :)
I think the main difference is he picks up a couple of different mana regen upgrades via research – D135 and D560 in addition to D290. Also E250. The production differences don’t really matter – so long as you’ve got enough to get 5200 goblin banks you’re all good.
An additional 1 TC to 10, from 9, doesn’t sound like a huge deal, but if we’re talking a good 24-30 hours given the length of time this build will take to reach 1B spells.
There is also W400, which gives a bit of additional max mana via druid heritage by tripling your three highest building tiers.
Incidentally I got 2k assistants at 1 day 8 hours and currently have 7.3k mana regen, although I’m no quite sure why I have so much more than you – the three upgrades should only make up about 200 mana regen (about 1k once you add druids and other buffs) max I think. Although I do also have arcane egg from easter event giving +10% regen which is nice and could be skewing things.
> *Originally posted by **[Elivercury](/forums/8945/topics/613705?page=1#posts-10289918):***
> > *Originally posted by **[Nebuleon](/forums/8945/topics/613705?page=1#posts-10288943):***
> >
> > I just got the 100 trillion Faction Coin trophy at 1 day 00:45:53 while running this build. At this time, I have 1500 assistants, 11.7 million Tax Collections, 13871 max mana and 3659.7 mana regeneration. I did not charge C250 at all before starting.
> >
> > I need 13:53:20 hours for the remaining 500 assistants. I will probably not get the 50 million spells trophy in these 13 hours, let alone 1 billion spells, but the 50 million spells will be soon because of all the mana I’m getting.
> >
> > I really wonder how someone can get 1 billion spells in one game. But [that’s for another thread](http://www.kongregate.com/forums/8945-realm-grinder/topics/612783-final-spells-cast-trophies-build)…
>
> Really if you’re going for the 1B trophies you don’t need to bother optimising for the FCs or assistants, they’ll come by virtue of casting nearly 1B TCs. As long as you’re getting over 10,000 FCs per TC, you’ll manage to comfortably get E14 FCs before you hit 1B spells cast.
>
> I would suggest looking at the build posted by Deworx in the final spells cast trophy thead: [http://www.kongregate.com/forums/8945-realm-grinder/topics/612783-final-spells-cast-trophies-build](http://www.kongregate.com/forums/8945-realm-grinder/topics/612783-final-spells-cast-trophies-build)
>
> I’ve been doing his build for about a day now and I achieved 100T faction coins overnight at some point – I would estimate in about 18-19 hours. So I got the trophy a bit quicker, but more importantly my mana regen was around 5.5k when I checked (I’m at work now) which is significantly higher than yours, and I expect will continue to build at a fairly steady rate of 2-3k per day.
>
> By my estimates I should manage the 1B trophy in around 10-12 days, but I suspect I am underestimating the mana regen growth of the build, as druidline growth is very powerful.
>
> Would recommend the build for 1B spells and it will easily get 2k assistants and E14 FCs.If anything, you’re probably overestimating it. The bonuses from Berserking and Synthesis suffers from diminishing returns, so your mana regen growth will drop off gradually. Currently at 7% of the spells cast requirement after 2d12hr, with my mana regen at 9.4k, using what is probably an identical build to yours. The Easter event ending soon doesn’t help.
JadedDevil in room 2 made me realise that I forgot to put E250 in the build, which increases mana regeneration based on Royal Exchanges. D’oh!
I have replaced E225 with E250.
At this rate, the build in this thread will end up quite similar to all the others… What do people think about E145, double the reward of Tax Collection, being in the build? There seems to be nothing else that’s useful in the Economics facility.
> *Originally posted by **[hchan1](/forums/8945/topics/613705?page=1#posts-10291664):***
> > *Originally posted by **[Elivercury](/forums/8945/topics/613705?page=1#posts-10289918):***
> > > *Originally posted by **[Nebuleon](/forums/8945/topics/613705?page=1#posts-10288943):***
> > >
> > > I just got the 100 trillion Faction Coin trophy at 1 day 00:45:53 while running this build. At this time, I have 1500 assistants, 11.7 million Tax Collections, 13871 max mana and 3659.7 mana regeneration. I did not charge C250 at all before starting.
> > >
> > > I need 13:53:20 hours for the remaining 500 assistants. I will probably not get the 50 million spells trophy in these 13 hours, let alone 1 billion spells, but the 50 million spells will be soon because of all the mana I’m getting.
> > >
> > > I really wonder how someone can get 1 billion spells in one game. But [that’s for another thread](http://www.kongregate.com/forums/8945-realm-grinder/topics/612783-final-spells-cast-trophies-build)…
> >
> > Really if you’re going for the 1B trophies you don’t need to bother optimising for the FCs or assistants, they’ll come by virtue of casting nearly 1B TCs. As long as you’re getting over 10,000 FCs per TC, you’ll manage to comfortably get E14 FCs before you hit 1B spells cast.
> >
> > I would suggest looking at the build posted by Deworx in the final spells cast trophy thead: [http://www.kongregate.com/forums/8945-realm-grinder/topics/612783-final-spells-cast-trophies-build](http://www.kongregate.com/forums/8945-realm-grinder/topics/612783-final-spells-cast-trophies-build)
> >
> > I’ve been doing his build for about a day now and I achieved 100T faction coins overnight at some point – I would estimate in about 18-19 hours. So I got the trophy a bit quicker, but more importantly my mana regen was around 5.5k when I checked (I’m at work now) which is significantly higher than yours, and I expect will continue to build at a fairly steady rate of 2-3k per day.
> >
> > By my estimates I should manage the 1B trophy in around 10-12 days, but I suspect I am underestimating the mana regen growth of the build, as druidline growth is very powerful.
> >
> > Would recommend the build for 1B spells and it will easily get 2k assistants and E14 FCs.If anything, you’re probably overestimating it. The bonuses from Berserking and Synthesis suffers from diminishing returns, so your mana regen growth will drop off gradually. Currently at 7% of the spells cast requirement after 2d12hr, with my mana regen at 9.4k, using what is probably an identical build to yours. The Easter event ending soon doesn’t help.
While you get diminishing returns from berserking, you don’t from druidline, which will increase your mana regen linearly by 12% per day due to S30 (plus any amount from S400, but I imagine this must be negligible once you are at 50M+ casts). While this is a linear 12%, as your base mana regen will be increasing constantly, each % will give a larger amount of mana regen.
That said, it will still probably keep steady at around 2-3k extra per day and I expect it to take a good 10-12 days.
I’ll also really miss the arcane egg when it’s gone in 6 hours.
> *Originally posted by **[Nebuleon](/forums/8945/topics/613705?page=1#posts-10294579):***
>
> JadedDevil in room 2 made me realise that I forgot to put E250 in the build, which increases mana regeneration based on Royal Exchanges. D’oh!
>
> I have replaced E225 with E250.
>
> At this rate, the build in this thread will end up quite similar to all the others… What do people think about E145, double the reward of Tax Collection, being in the build? There seems to be nothing else that’s useful in the Economics facility.
As I said, you’re missing E250, D125 and D560 which are all additional sources of mana regen. While E250 grows over time, it barely grows at all after the first day.
Regarding E145, I looked to replace it because you’ll comfortably get your FCs well before you get 50/1B spells cast, but I couldn’t see anything that was really worth swapping it out for as everything else in the tree is production focused.
Also, I suspect without E225 you may struggle with getting 5200 goblin banks, as it is a significant production bonus.
> *Originally posted by **[Elivercury](/forums/8945/topics/613705?page=1#posts-10295039):***
> > *Originally posted by **[Nebuleon](/forums/8945/topics/613705?page=1#posts-10294579):***
> >
> > JadedDevil in room 2 made me realise that I forgot to put E250 in the build, which increases mana regeneration based on Royal Exchanges. D’oh!
> >
> > I have replaced E225 with E250.
> >
> > At this rate, the build in this thread will end up quite similar to all the others… What do people think about E145, double the reward of Tax Collection, being in the build? There seems to be nothing else that’s useful in the Economics facility.
>
> As I said, you’re missing E250, D125 and D560 which are all additional sources of mana regen. While E250 grows over time, it barely grows at all after the first day.
>
> Regarding E145, I looked to replace it because you’ll comfortably get your FCs well before you get 50/1B spells cast, but I couldn’t see anything that was really worth swapping it out for as everything else in the tree is production focused.
>
> Also, I suspect without E225 you may struggle with getting 5200 goblin banks, as it is a significant production bonus.
E250 was in the build as of the post you quoted; Divine doesn’t have a 125-level research; and 560-level research is unavailable at R32 — but it is available at R33, so which Divine upgrade do you suggest I switch for D560 at R33?
D55 is a pretty nice production boost for this build, too, not just E225. If you were to drop it in preference to D560, you would kill that production bonus, and you’d definitely not get to 5200 Goblin Banks unless you have high gems at R34+.
> *Originally posted by **[Nebuleon](/forums/8945/topics/613705?page=1#posts-10296209):***
> > *Originally posted by **[Elivercury](/forums/8945/topics/613705?page=1#posts-10295039):***
> > > *Originally posted by **[Nebuleon](/forums/8945/topics/613705?page=1#posts-10294579):***
> > >
> > > JadedDevil in room 2 made me realise that I forgot to put E250 in the build, which increases mana regeneration based on Royal Exchanges. D’oh!
> > >
> > > I have replaced E225 with E250.
> > >
> > > At this rate, the build in this thread will end up quite similar to all the others… What do people think about E145, double the reward of Tax Collection, being in the build? There seems to be nothing else that’s useful in the Economics facility.
> >
> > As I said, you’re missing E250, D125 and D560 which are all additional sources of mana regen. While E250 grows over time, it barely grows at all after the first day.
> >
> > Regarding E145, I looked to replace it because you’ll comfortably get your FCs well before you get 50/1B spells cast, but I couldn’t see anything that was really worth swapping it out for as everything else in the tree is production focused.
> >
> > Also, I suspect without E225 you may struggle with getting 5200 goblin banks, as it is a significant production bonus.
>
> E250 was in the build as of the post you quoted; Divine doesn’t have a 125-level research; and 560-level research is unavailable at R32 — but it is available at R33, so which Divine upgrade do you suggest I switch for D560 at R33?
>
> D55 is a pretty nice production boost for this build, too, not just E225. If you were to drop it in preference to D560, you would kill that production bonus, and you’d definitely not get to 5200 Goblin Banks unless you have high gems at R34+.
That was a typo, I meant D135 for the additional mana regen. Production is a difficult one. Ultimately if you’re going to try and do it at (relatively) low R’s then you’re going to have to compromise on mana regen to get additional production for goblin banks. I suppose it depends whether the ~50 regen from D135/560 would be more beneficial than having 10 TC casts rather than 9.
Personally I’d advise waiting until higher R’s, you can get from R32 to R39 in half the time it will take this build to run, but I’m aware that isn’t the objective of this build, so is besides the point.
Really I think testing/number crunching would be required to determine which is optimal. I’d offer to assist, but I’m a good 3 days into my run and don’t fancy losing that.