magdales
30 posts
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oh thank you VIkaTae … i also get an headacke reading all those.
Doom was on of the first personal shooter in 1993 … But it was also realease for blind peolple in 2001 : http://www.gmagames.com/sod.html
Music for deaf, si not very popular has you may imagine, but, deaf people still go in party dancing with rythm thanks to the … boom boom speaker that can be “feeled” within all the body.
In fact, I had seen a movie called “The dancer” where a very pretty girl was having the dream of dancing, despite her deaf handicap :
http://www.allocine.fr/film/fichefilm_gen_cfilm=24849.html
But, this is less my subject, as the deaf “problem” in Magdales has been solved with Text replacing all the sounds of the game.
VikaTae > A lot of game already exist where blind peolple can play alone, or VS other blind people.
Magdales idea is more to take out as much as possible the handicap, and let people play together, without knowing once handicap. Most of my player are “regular” users (like 4/5 of the players).
On the other hands, graphical interface + cinematic + clic & drop has to be refactoried or at list, set with alternative use…
One sample among any others (can be seen without beeing connected, but it is not tranlated in english yet ! Sorry) : Fighting result can be both been seen with dynamic HTML 5 picture + everything beeing transcripted for blind people beneth :
http://www.magdales.com/i_voir_combat.php?acteur=10516&date=1357673298&cle_combat=32677251036&ligne_protagoniste=0
kéké
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hangman95
1131 posts
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Originally posted by vikaTae:
There is a lot I could add to this, so much misinformation about accessibility tech, its giving me a migraine, to read it all.
However, I would like to drop this little fact into the conversation first, as everyone seems to have overlooked it:
Most people who are considered to be blind, still retain some sight. It is an umbrella term for severe loss of vision, not necessarily for total loss.
So, for a video game to work for the blind, it does not have to be sound based only. But by using binaural sound one can create an environment in which the sounds are the primary conveyor of information, and the visuals are secondary. Think of an FPS in a completely open, dark room. You can see shadows moving if they are close enough but that is all. Bullets have mass and are affected by gravity. The sound of your gun firing can be heard from across the room – and thanks to binaural sound, pinpointed by your ears. Your footsteps can be heard. If you are running out of stamina, your breathing becomes more audible.
Just two players in that space would be enough to make it interesting. Your objective: to kill the enemy you can rarely see. No obstacles, no obstructions, just the darkness, the noise you make, and the noise they make.
Whose ears are better? Dare you fire in case you are wrong, and the gunshot gives away your position like a beacon? Are they creeping up behind you to stab you in the back? Is that breathing coming from behind you?
Interesting.. I wonder how you could create the illusion of audio direction though. Without being able to direct the audio, trying to pinpoint locations would be hard. And even if you could make sound seem to come from the sides of a person, i imagine it would be hard to make it sound like it’s coming from behind a person without a speaker back there.
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magdales
30 posts
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Hi hangman95 >>>> Interesting.. I wonder how you could create the illusion of audio direction though. Without being able to direct the audio, trying to pinpoint locations would be hard. And even if you could make sound seem to come from the sides of a person, i imagine it would be hard to make it sound like it’s coming from behind a person without a speaker back there.
Just plug your usual headphone (no need to be a high tech one) then go there.
http://www.audio-3d.com/demo.html
and clic on yellow tag “Essayer audio-3D headphone” (kind of french to say try it)
Imagine game with this quality ^^.
Despite, Magdales is not at all relying on Audio. Audio dev was more for the “Accessibilité tag” and was used when competiting for the “Handicap 2012”. This module will now grown mostly alone when there will be any need.
kéké
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FrancisFire
10 posts
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I’ve heard of a game that deprives a player of sight called The Pit on the Xbox Live Arcade
The game relies on the other senses. Hearing and touch.
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magdales
30 posts
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Hi FrancisFire,
Could you tell where to have more information about this game called “the pit” ?
I can’t find anything on the internet on that topic. Could that be Fallout 3 : The Pit ? (any link please ?) Those kind of game are really hard for blind peope… the only personnal shooter game i find that can be used by blind people is Doom (1st version) modified in “shades of doom”. But in that version, level are modify to be less like a maze. Also the path is materialised by heart-beating (poete would have say : “follow my heart beat !” :-) )
Over games have blind adaptation : Chess, Go, Scrable. I allready play against a sight-less man on a chessboard … Strategy is so different ! I’m not a good player : my favorite piece is the bishop and tower. Those are the nemesis piece for blind people as it can goes “too quickly” accross the chessboard.
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beauval
1181 posts
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studioslug
1280 posts
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This post has been removed by an administrator or moderator
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Frogdice
16 posts
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MUDs (text based online games) are excellent games for blind people.
With the use of a screen reader, MUDs can be played extremely well and at a high, competitive level.
My company’s oldest game is a 17 year old, roleplay required, text MUD (Threshold RPG). Over the years we have had MANY blind players and most people never had any idea.
One of the best web sites that lists tons of MUDs is Top Mud Sites . You can find a ton of games there to try out.
Good luck!
—
-Michael
Tower of Elements – match 3, tower defense, rpg
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magdales
30 posts
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Thank you beauval for the link.
I never heard about that one … but still, those game can be boring after 1 or 2 try …
MUD, as frogdice said are really good game. FY, one blind administrator of Magdales, told me we could make a bridge between magdales and a MUD game. But we haven’t choose that way. Magdales is both for impair and good-health peoples. Mud can be played by people with no disabilites … but won’t play because it is not graphical enought.
By the way Magdales is now 50% traducted. I asked our translator to focus on first step in game translation … but this has not applyed yet. Also pictures with Text are not translated yet…
Still, you may have a go :
http://www.en.magdales.com/
Hope you’ll enjoy !
kéké
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PLATINUM7
24 posts
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According to guiness world records, you should try looking up Real Sound: Kaze no Regret. It’s the first blind friendly graphic adventure.
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Galdos
676 posts
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maybe make a type of game similar to text rpgs that used typed commands(go north, talk to thief, pick up knife, etc)
operated by voice instead of typing commands
??
would be nice for non blind people too
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NewGators
240 posts
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This post has been removed by an administrator or moderator
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