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I have a few questions about HTML5 Games on kong.
I found this: “For MMOs, we are willing to host them within an iframe as well, which can open up HTML5 and Java, but those are on an approval-only basis”
So, how this approval works? And how can i add Ads to my HTML5 Game? You have any API for that or can i implement my own Ads? Are there some restrictions for the Ads if I place them myself?
And the game i currently work on is a HTML5 SINGLEPLAYER game. The Target is to create a MMO, but not in the first step.
Cant I host a HTML5 Game if its is singleplayer?
And if I can, what is the max resolution of the iframe where the game is in?
Also.. are there other big sides i can host HTML5 Games?
On the other hand, there is much support for Flash Games, but nearly nothing for HTML5 games.
On the other hand, there is much support for Flash Games, but nearly nothing for HTML5 games.thx alot for all the infos!
Thanks for your time.
If you have some time, check the game yourself and let me know if music started on first attempt or not, thanks!
Fixed. For some reason unknown to me, music player was occassionaly failing to properly initialize at window.onload after parent.kongregate.stats.submit(“Played”,1);