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Hello. I am a new developer, & I am currently working on a go game. I am trying to make it two-player, so I have been looking through the Kongregate API’s documentation to try & figure out how to send moves from player to player. I thought it would be through SharedContent at first, but upon going through that documentation, it did not seem like it could be used that way. I would be most grateful if anyone could offer me some advice on this matter.
Kongregate’s Shared Content API is mainly for sharing levels or designs across player to player, not really for acting as a server/intermediary for sending data back and forth in real time. (Not even possible actually)
You’ll need to use a service like [playerio](http://playerio.com/) which uses a server to connect people. Playerio is compatible AS3 and Unity (and uses C# on the server), so hopefully you are using one of those. If not you will have to find your own server solution.