After a month and a half of work we’ve finished our game!
miniQuest: Trials is basically a 2D room based platformer where it takes speed, skill, and fast reactions to beat each level in as little time as possible.
Goal of the game = Finish each level as fast as you can
Playable version of the game
(Playable Levels are = 3 – 5 – 9 – 11 – 13 – 18 – 23 – 26 – 28)
Arrow keys or WASD for commands
Z and Spacebar to jump
R = Reset level
M = Return to Main Menu
Additionally we would like to know what do you guys feel about this ideas/questions:
1. What sound genre do you think players of this game would like? Something retro exciting or ambient or both?
2. We initially had background parallax, but later we found that it might not be that useful at all, do you think we should have some kind of parallax effect? or maybe with all the elements moving in later levels that would become distracting.
3. Basically, the whole game is about having the best time per level, well we have an idea about having some kind of “global” PAR time per level, which would be determined as the average time the players of the game took to finish each level.
You can visit us at profusiongames.com /shamelessplug