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_Frank’s Day Out_ will play a little bit like _The Secret of Monkey Island_ crossed with _Zelda_. In the game you take on the the role of Frank, a guy that owns his own island, but decides to go on an adventure to find a shirt…
With 3D cel-shaded characters and objects designed by illustrator [Billy Mather](http://billymather.co.uk), it will offer players a chance to explore a world full of unique creatures and environments whilst using crazy transports such as the GO-Kopter™.
[Frank’s Day Out – Web player demo](http://8bitape.net/demos)
* * *
The intention is to get this game on Kongregate. So far we have basic character models, collision, controls and cameras set up.
Frank’s current animation cycles:
A scene composition:
Testing 3rd person camera:
> *Originally posted by **[TyrantMaster22](/forums/91/topics/384697?page=1#posts-7817876):***
> Looking good. keep it up.
> *Originally posted by **[starfiregold](/forums/91/topics/384697?page=1#posts-7823791):***
> That dude freaks me out.
Yes, he is rather freaky.
Got a few screenshots of progress. Made a camera that detects whether objects are between camera and player, and if so renders the object transparent:
A screenshot of how this works:
And a screenshot of the placeholder objects in the graphics demo:
There is also a playable graphics demo at [8bitape.net/demos](http://8bitape.net/demos)
Any feedback appreciated!
A quick update. There is now a day / night cycle in game with a pretty sunset and sunrise:
This highlights that I need to create some models for the sun and moon, which I am really looking forward to!
Also, a quick glimpse at what the starting area of the game will look like:
Any feedback as always appreciated!
New screens! I’ve worked on the in game renderer quite a bit, as well as the first island, Title Screen and GUI.
So, the basic storyline goes:
> Pirates have invaded Frank’s island and have stolen all of his most valuable modern art and designer clothes! Quickly, help Frank catch up with them using the GO-kopter™. But, oh no! Frank has lost the keys! They must be somewhere on the island. Quickly find them so that he can pursue the pirates!
We’ve been working on a vehicle that Frank will get to drive / sail / fly. Thoughts so far?
Well, the GO-Kopter™ is now finished! I hope you like the finished result? I’m really looking forward to getting it flying. Moving between different islands is going to be a whole load of fun! Are there any other vehicles you would like to see in the game? I think a hang-glider and boat might be fun, perhaps a unicycle…