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Seriously, well done.
Both card balance changes and economy changes are really good.
I personally think that execution will become 2nd Gifted Recruits, so it will be an almost auto-include, but you know what? I'm completely fine with it. Thanks God and Sheepyard for nerfing:
- Rockworkers
- Gift of Unwise
- Mana giving structure
- Overall most annoying Elders
And also, confuse isn't almost useless now.
Just **KEEP IT UP, PLEASE**
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> *Originally posted by **[PlacekMajestatu](/forums/955764/topics/1919499?page=1#13435234)**:*
> Seriously, well done.
>
> Both card balance changes and economy changes are really good.
>
> I personally think that execution will become 2nd Gifted Recruits, so it will be an almost auto-include, but you know what? I'm completely fine with it. Thanks God and Sheepyard for nerfing:
>
> - Rockworkers
>
> - Gift of Unwise
>
> - Mana giving structure
>
> - Overall most annoying Elders
>
> And also, confuse isn't almost useless now.
>
> Just **KEEP IT UP, PLEASE**
You know didn't really much to Elders especially in high leauges? Queen doesn't play Bucks anymore... but Bucks is still strong and Nuts basically got a love tap.
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And the Quest rewards?
Seriously like Brawl wasn't bad enough, F2Ps could save up a couple of weeks Gold to atleast have a Good stab at a particular BrawlPrize for that week.
Now F2Ps do the same thing just to Level up a Lv4 Card to a Lv5.... And Brawl? what the hell choice do they gots there?
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Also this Auto Include thing is setting a pretty bad behaviour in Deck Building In my Opinion.
**Confinement, Execution, Westwind Sailors & Gifted Recruits** already make up alot of Diamond Decks.
But throw in the occasional **Ubass, Victors of Melee, Freebooters, Lawless Herd, SummonMilitia, NeedleBlast & Green Prototypes** and between them, that's basically half a deck of Auto Includes, these Nerfs haven't exactly prevented Stale Deck building, they've just made it more Grey. And I can easily see **Sweetcap Kittens** becoming a staple in decks too.
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> *Originally posted by **[AzazeL___](/forums/955764/topics/1919499?page=1#13435348)**:*
they've just made it more Grey.
Basically
....Azazel don't post anymore... 1994 was a great year
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> _Originally posted by **[Hollow__](/forums/941638/topics/1919499?page=1#13435369):**_
> > *Originally posted by **[AzazeL___](/forums/955764/topics/1919499?page=1#13435348)**:*
> they've just made it more Grey.
>
> Basically
>
> ....Azazel don't post anymore... 1994 was a great year
>
Behaviour please. Another day and this post is frozen in eternity. With the rest of the forum. Do you have nothing better than this bad taunt to those who reply and contribute to the topic?
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> _Originally posted by **[Hollow__](/forums/941638/topics/1919499?page=1#13435319):**_
> > *Originally posted by **[PlacekMajestatu](/forums/955764/topics/1919499?page=1#13435234)**:*
> > Seriously, well done.
> >
> > Both card balance changes and economy changes are really good.
> >
> > I personally think that execution will become 2nd Gifted Recruits, so it will be an almost auto-include, but you know what? I'm completely fine with it. Thanks God and Sheepyard for nerfing:
> >
> > - Rockworkers
> >
> > - Gift of Unwise
> >
> > - Mana giving structure
> >
> > - Overall most annoying Elders
> >
> > And also, confuse isn't almost useless now.
> >
> > Just **KEEP IT UP, PLEASE**
>
> You know didn't really much to Elders especially in high leauges? Queen doesn't play Bucks anymore... but Bucks is still strong and Nuts basically got a love tap.
Yeah? I'm sorry, I won't deal with another broken Earthfather.
Bucks really aren't such a broken card after these little nerfs and changes to QoH.
And yeah, Nuts are... Still nuts :) get it?
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> _Originally posted by **[AzazeL___](/forums/941638/topics/1919499?page=1#13435332):**_
> And the Quest rewards?
>
> Seriously like Brawl wasn't bad enough, F2Ps could save up a couple of weeks Gold to atleast have a Good stab at a particular BrawlPrize for that week.
> Now F2Ps do the same thing just to Level up a Lv4 Card to a Lv5.... And Brawl? what the hell choice do they gots there?
At least now we have a way of earning stones.
Also, watching vid at the end of the game gives +15 gold, didn't know that.
To be entirely fair, I'm still upset that excessive cards become coins **when they obviously should become stones**. Like, please, I was really counting on the possibility of the return of the old economy system ://
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> _Originally posted by **[AzazeL___](/forums/941638/topics/1919499?page=1#13435348):**_
> Also this Auto Include thing is setting a pretty bad behaviour in Deck Building In my Opinion.
>
> **Confinement, Execution, Westwind Sailors & Gifted Recruits** already make up alot of Diamond Decks.
>
I mean you could switch confinement > Siren and maybe (not saying it's the best) Sailors > something similar like destructobots or whatever.
Still, I prefer running into players spamming execution then into players running winter structure decks :/
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> *Originally posted by **[r3ivilo3](/forums/955764/topics/1919499?page=1#13435422)**:*
> > _Originally posted by **[Hollow__](/forums/941638/topics/1919499?page=1#13435369):**_
> > > *Originally posted by **[AzazeL___](/forums/955764/topics/1919499?page=1#13435348)**:*
> > they've just made it more Grey.
> >
> > Basically
> >
> > ....Azazel don't post anymore... 1994 was a great year
> >
>
> Behaviour please. Another day and this post is frozen in eternity. With the rest of the forum. Do you have nothing better than this bad taunt to those who reply and contribute to the topic?
What makes you think I was taunting him...
I know you bare post of on forums but at least understand the contexts before coming through with some halfbake moderation
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> _Originally posted by **[PlacekMajestatu](/forums/941638/topics/1919499?page=1#13435234):**_
> Seriously, well done.
>
> Both card balance changes and economy changes are really good.
>
> I personally think that execution will become 2nd Gifted Recruits, so it will be an almost auto-include, but you know what? I'm completely fine with it. Thanks God and Sheepyard for nerfing:
>
> - Rockworkers
>
> - Gift of Unwise
>
> - Mana giving structure
>
> - Overall most annoying Elders
>
> And also, confuse isn't almost useless now.
>
> Just **KEEP IT UP, PLEASE**
AGREED!!
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Still not agree the buff of Confirement and Execution... These two cards have high usage rate and too powerful to destroy key cards. Any reason to keep these cards strong?
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İ still dont understand why whle every other kind of desk having debuff except most funny desk swarm. Swarm desk is most ouf of balace desk in game
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> _Originally posted by **[Hollow__](/forums/941638/topics/1919499?page=1#13435572):**_
> > *Originally posted by **[r3ivilo3](/forums/955764/topics/1919499?page=1#13435422)**:*
> > > _Originally posted by **[Hollow__](/forums/941638/topics/1919499?page=1#13435369):**_
> > > > *Originally posted by **[AzazeL___](/forums/955764/topics/1919499?page=1#13435348)**:*
> > > they've just made it more Grey.
> > >
> > > Basically
> > >
> > > ....Azazel don't post anymore... 1994 was a great year
> > >
> >
> > Behaviour please. Another day and this post is frozen in eternity. With the rest of the forum. Do you have nothing better than this bad taunt to those who reply and contribute to the topic?
>
> What makes you think I was taunting him...
> I know you bare post of on forums but at least understand the contexts before coming through with some halfbake moderation
Hollow's my Bro, ma buddy, my man, my biggaybear. nohomo
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> *Originally posted by **[cwk22002](/forums/955764/topics/1919499?page=1#13436272)**:*
> Still not agree the buff of Confirement and Execution... These two cards have high usage rate and too powerful to destroy key cards. Any reason to keep these cards strong?
Because without those cards everyone just plays winter with structures, Visions of the Grove and Lady Rime. Confinement, Execution and Siren are the only effective counter to the supermassive units.
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> *Originally posted by **[AzazeL___](/forums/955764/topics/1919499?page=1#13436285)**:*
> Hollow's my Bro, ma buddy, my man, my biggaybear. nohomo
Back at ya

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