Hired Heroes Offense

Hired Heroes Offense

par Badim
Signaler un bug
Signaler le jeu
Top
Retro Bowl
Top
The Enchanted Cave 2
Top
Mutilate-a-Doll 2
Top
Bloons TD 5
Top
The King's League: Odyssey
Top
Swords and Souls
Top
SAS: Zombie Assault 4
Top
Epic Battle Fantasy 4
Top
Bloons Monkey City
Top
Escape Game - Computer Office Escape
Top
Incremancer
Top
Epic Battle Fantasy 5
Top
Kingdom Rush
🔥 Tendances
NGU IDLE
Top
Fleeing the Complex
Top
UnpuzzleX
Top
Bit Heroes
Top
Learn to Fly 2
Top
Learn to Fly 3
Top
Kingdom Rush Frontiers
Loading ad...

Hired Heroes Offense

Note:
3.3
Sortie : May 09, 2013
Dernière mise à jour : May 09, 2013
Développeur: Badim

Tags pour Hired Heroes Offense

Description

Jeu de stratégie avec des éléments de défense et de tactique offensive. Utilisez 9 unités pour relever 15 missions. Si vous aimez, essayez-le gratuitement sur votre appareil iOS : APLNHH6MH4KF 4TFKP74RTWY6 T9TJT6L74W4X LLLRE6E77N9A. (contactez-moi pour plus de codes promo)

Commentaires

0/1000
petesahooligan avatar

petesahooligan

May. 09, 2013

16
0

I would like clearer and easier to access info about each enemy's weakness. Remembering the type of each unit seems like too much brain investment for a game that (aside from choosing what unit to spawn) is pretty simple from a strategic standpoint.

honeyslayer avatar

honeyslayer

Apr. 08, 2013

19
1

Upgrades don't seem like they do much, Maybe just have a what it is and what it will be, but instead of putting (+1) or (+2) actually add it into the stats. That way its easier for the player to get a visual...Kinda like the offense/Utility/defense.

xandramas avatar

xandramas

Apr. 08, 2013

35
3

some balance issues. The entire game is cakewalk and then you get to the first vampire boss and its game over if you didnt spec exactly right.

Ibuuyk avatar

Ibuuyk

Apr. 08, 2013

41
4

At first it was a nobrainer. Just spam the lowest unit and win without the enemy ever reaching your crystal. But then comes a part where the enemy machine guns trees at you. 0 timer, just an endless stream of trees annihilating anything on their passage. Game suddenly goes from minus challenge to literally impossible. But the game does have potential and it's only day one of the Beta so it's understandable that it hasn't been tested for balance issues yet. Another thing lacking is some importance upgrade-wise. Upgrading the units seemingly does nothing at all, (getting them to lvl 5 gives them 5 hp and def, which is absolutely nothing but a waste of precious points. Which reminds me, this seriously needs a respec option).

Badim
Badim Développeur

Ty for feedback! Yes, we added respec and some balance changes. Now testing them, and tommorow i`ll uploade them.

Solsund avatar

Solsund

Apr. 08, 2013

25
2

Annie is broken. She is currently using the spawn level and cooldown time for the Swordsman. This means that before she's up to a full 9/9 (or whatever it is per level) you can spawn her at the full Swordsman level. It also means you can spawn out level 1 Annies super fast. Combined with a full 10% instant kill you can overwhelm anything that comes your way.

Morbus
Da Club
Top
Feudalism
Top
Papa's Pizzeria
Top
McDonald's Videogame
Top
Xeno Tactic
Top
Monster Master
Top
The Classroom 2
Top
The Classroom
Top
Revenge of the Stick