Not Another Pong Game

Not Another Pong Game

par Bill98
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Not Another Pong Game

Note:
2.9
Sortie : May 02, 2020
Dernière mise à jour : May 06, 2020
Développeur: Bill98

Tags pour Not Another Pong Game

Description

Vous ne vous attendiez pas à un autre jeu de pong, hein ? Eh bien, *j'ai menti*. J'ai toujours voulu créer mes propres jeux et tous les tutoriels affirment que pong doit être le premier jeu à réaliser quand on débute en développement. Voici donc ma version de pong. Avec 3 niveaux de difficulté pour que chacun y trouve son compte. Avec des succès, parce que tout le monde aime les succès. Avec un mode 2 joueurs, pour jouer avec des amis. Et pour ceux qui en ont marre du pong classique, il y a aussi un mode avec des power-ups pour éviter l'ennui. P.S. Il y a aussi des jeux de mots douteux et de l'humour moyen.

Comment jouer

Flèches/WS/IK - Se déplacer. M - Muet. Q - Qualité (en jeu). R - Recommencer (uniquement en pause ou écran Game Over). B - Retour au menu (uniquement après Game Over)

Mises à jour des développeurs

May 6, 2020 6:47am

Patch 1:
Fixed a UI bug in Modern Mode
Fixed a sound issue

Commentaires

0/1000
TubularThe9th avatar

TubularThe9th

May. 15, 2020

2
0

More input, I noticed how to get the game breaker achievement ;) Also, the thing I noticed with the opponent AI is that it jiggles, which can make it screw up. What I would suggest trying is maybe attempting to do a glide, to basically track where the ball is on the screen, storing that info as a variable, and gliding accordingly, if it works or not.

celtmax avatar

celtmax

May. 05, 2020

1
0

Hey Bill, as it's your first game I think you did a good job. Pong can never become boring :) Just some unimportant observations: Difficulties impacting the speed of an AI player are ok, unfortunately the only way how to defeat even the normal opponent is to hit the ball with the side of your bat since any other part of the bat doesn't affect the ball enough. Modern modes with few improvements are always good, but this one is confusing me somehow - so many icons can prepare a ball hell :) And after finishing the two player mode in modern version the control buttons become unaccessible so you have to reload the whole webpage.

Bill98
Bill98 Développeur

I agree with the part that you have to hit the ball with the side. The idea to introduce another mechanism to affect the ball crossed my mind but I discarded it to save time. Thank you for the feedback and for reporting that bug, it is now fixed.

penleo avatar

penleo

May. 07, 2020

1
0

I think the game is pretty good. You kept it small and organized, without bugs and problems. I like that you implemented achievements, though I dont think that you need graphics settings here, as there is no mayor difference in quality.

Bill98
Bill98 Développeur

Thank you for the feedback :). You are right about the graphics, the difference, both visual and in performance, is unnoticeable. Like pretty much everything else in the game I did it mostly to get experience for future games.

TubularThe9th avatar

TubularThe9th

May. 15, 2020

0
0

Nice job! The AI works pretty well, and it reacts appropriately to the player's decisions. One part I found kinda funny is that if you hit the ball in a very certain way, it panics extremely hard. This only happened once, though.

EPGstudios avatar

EPGstudios

May. 08, 2020

0
0

"I always wanted to make my own games and every tutorial ever created claimed that pong should be the first game you try when taking your first steps as a developer." Not sure if I agree with that statement. I've been a developer for a long time, and I think there was only one time when I implemented pong, and even then, I was building off a mostly completed game.
(I also think pong has a few problems, but seeing as you've basically copied Pong Verbatim, those aren't your fault). A pretty solid first game!

Bill98
Bill98 Développeur

I didn't mean that making a pong is a must do for every developer, it just seems to be a good way to familiarize with the process and gradually improve yourself, tha't what I read (and hope). Thank you for the review, it means a lot.

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