Kingdoms: Nobility

Kingdoms: Nobility

par BlueOmega
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Kingdoms: Nobility

Note:
3.6
Sortie : December 17, 2009
Dernière mise à jour : January 01, 2010
Développeur: BlueOmega

Tags pour Kingdoms: Nobility

Description

Kingdoms: Nobility est un jeu de gestion et de construction de ville médiévale profond et immersif. Construisez plus de 30 bâtiments et regardez vos villageois travailler dans votre cité. Jouez une campagne en 5 parties ou en mode « jeu libre » où vous pouvez soumettre le score de votre ville à intervalles réguliers.

Mises à jour des développeurs

Nov 25, 2009 10:15am

New version now uploaded with the following bug fixes:

- Upper class houses when saved and reloaded now come back as they should do.

- Stone selling bug now fixed.

- Upper class houses now fixed so they can be upgraded to their fullest.

- Scrolling with keyboard no longer deselects the currently selected building.

- Warehouses when saved and reloaded no longer come back as Town Halls

FAQ

Qu'est-ce que Kingdoms Nobility ?

Kingdoms Nobility est un jeu idle et incrémental sur navigateur développé par BlueOmega où vous construisez et développez votre propre royaume médiéval.

Comment jouer à Kingdoms Nobility ?

Dans Kingdoms Nobility, vous collectez des ressources, construisez des bâtiments et améliorez votre royaume pour accroître votre richesse et votre puissance au fil du temps.

Quels systèmes de progression existe-t-il dans Kingdoms Nobility ?

Kingdoms Nobility propose une progression basée sur la collecte de ressources, l'amélioration des bâtiments et l'expansion de votre royaume médiéval.

Kingdoms Nobility propose-t-il une progression hors ligne ?

Oui, Kingdoms Nobility est un jeu idle qui prend en charge la progression hors ligne, permettant à votre royaume de continuer à générer des ressources pendant votre absence.

Sur quelles plateformes peut-on jouer à Kingdoms Nobility ?

Vous pouvez jouer gratuitement à Kingdoms Nobility sur navigateur, principalement sur des plateformes web comme Kongregate.

Commentaires

0/1000
Skullfighter avatar

Skullfighter

Apr. 29, 2011

115
2

Sometimes, the people in this game are dumb. Ex. Person: Theres no fire office nearby! THERES A FIRE OFFICE RIGHT NEXT TO YOU!

Scootter46 avatar

Scootter46

Sep. 20, 2011

56
1

Small tents to evolve: Fire office and get a farm and bakery. Middle Class house: Get a blacksmith, fire office and 2-3 kinds of food (Bread, wheat, meat or fish). Upper Class house- Blacksmith, carpenter, and a fire office, 3-4 kinds of food and make ALL classes to be employed at a good rate.

Onwijs avatar

Onwijs

May. 28, 2011

103
3

Seems like a nice game, but the interface is very user unfriendly and it often seems like things don't work at all.

mikesully52 avatar

mikesully52

Aug. 24, 2010

170
9

The tutorial needs more work, perhaps split up into sections. I understood all about resources but wasn't sure about civic and entertainment (effectiveness and such). I still haven't been able to tell if having 1 quarry on 4 stones or 2 quarries on 4 stones is more effective.

Also, even though this is a building type game, a little warfare would make a challenge (perhaps a separate mode). A few more challenges would be things like crime, where theres good (churches/monasteries) there's always evil (jails/courthouses).

As for controls having the ability to scroll the map is always good, that and quick select buttons.

Graphics wise I only had 2 problems the scroll was a little choppy and the buildings themselves really had no activity (farms didnt grow food etc.). Other than that I love the old-school look.

I rate this 4/5. Although it would be hard work (new systems and all that fun) this game could be a 5/5. Thank you for a few hours of fun.

mrjohnmarchughes avatar

mrjohnmarchughes

Jan. 19, 2014

12
0

I think I'd enjoy playing this game, but the interface won't let me.