SolaSim 3.0

SolaSim 3.0

par BrightNewWorlds
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SolaSim 3.0

Note:
3.3
Sortie : October 07, 2012
Dernière mise à jour : October 08, 2012
Développeur: BrightNewWorlds

Tags pour SolaSim 3.0

Description

Voici un simulateur du système solaire. Tu peux générer des particules dans le système solaire et, grâce aux formules de physique sur la force et la gravité de Kepler, tu verras ton système solaire prendre vie en temps réel ! Observe les particules fusionner pour former des planètes, être aspirées par le soleil ou éjectées du système solaire. Au cœur de ce chaos, un système solaire calme et paisible émergera. Et pour couronner le tout, cette application prend vie grâce à Unity3D 3.0, Physx et BrightNewWorlds.

Comment jouer

Instructions affichées en jeu…

Mises à jour des développeurs

Oct 8, 2012 7:13am

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Commentaires

0/1000
BrightNewWorlds avatar

BrightNewWorlds

Nov. 21, 2012

27
0

SolaSim 4.0 will be released on the 1st of December, are there any last request? hehe LIKE this comment if you're gonna play SolaSim 4.0

BrightNewWorlds
BrightNewWorlds Développeur

Its out: http://www.kongregate.com/games/BrightNewWorlds/solasim-4-0

Gabe2 avatar

Gabe2

Oct. 08, 2012

11
0

It would be nice to have some sort of representation of the scale of the pull of gravity. (as in, a visual one- such as having the grid system "dip" around the forces of gravity, deeper dips for stronger pulls.) This would probably help in placing the particles for creating planets.

BrightNewWorlds
BrightNewWorlds Développeur

Awesome idea. The morphing of the grid sounds cool, i don't know if i am able to get it right, but I'll certainly try :D If i cant get the morphing to happen i will definitely display it some other way, for e.g. a sphere that show's what the radius and force of the planet is.

Umbriel_ avatar

Umbriel_

Oct. 14, 2012

7
0

I like how in this version the particles stay the same speed (unless you change the settings) at differant time settings that was a majr pain in the ass in sola sim 2

BrightNewWorlds
BrightNewWorlds Développeur

I agree with you :D you guys complained about that big time ..... Even i got annoyed with the particles changing speed.

Gabe2 avatar

Gabe2

Oct. 08, 2012

4
0

very nice progress. It still feels like using a faster setting changes the outcome of your actions, though...

BrightNewWorlds
BrightNewWorlds Développeur

This is because of the unity 3d physx engine, there is nothing i can do about it. Sorry. I noticed this to and thought about removing that slider, but decided to let you (the user) choose. Thanks for taking a look at the new update. Hope your enjoying it :D

Thorock avatar

Thorock

Oct. 08, 2012

4
0

nice start though to the game, good luck with your project!

BrightNewWorlds
BrightNewWorlds Développeur

Thanks, if you have any bugs or errors feel free to shout at me for my sloppy work.. ;) haha