Sine Rider

Sine Rider

par BryceSummer
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Sine Rider

Note:
3.3
Sortie : June 08, 2011
Dernière mise à jour : June 21, 2011
Développeur: BryceSummer

Tags pour Sine Rider

Description

Un jeu de course futuriste en 3D. Trois circuits différents, chacun avec sa propre musique qui réagit à votre vitesse/manœuvres, une « zone » d’onde sonore qui vous donne un boost de vitesse et un multiplicateur de combo si vous restez dedans, et un système d’améliorations/personnalisation.

Comment jouer

-WASD/flèches pour se déplacer. -Barre d’espace pour le frein aérien. -Shift pour l’accélérateur (boost de vitesse). -Rester dans la zone d’onde sonore donne un boost de vitesse, un multiplicateur de combo et ralentit le chronomètre de la piste. -Votre temps et votre meilleur multiplicateur de combo pour chaque circuit sont automatiquement envoyés après chaque course (si vous êtes connecté). -N’oubliez pas les améliorations (accessibles depuis le bouton améliorations du menu principal) !

Mises à jour des développeurs

Jun 1, 2011 7:39pm

NOTE: If you’re having troubles and you’ve played the game before, try clearing your browser cache. I load the levels in this game as separate files, and it can sometimes mess things up when I publish an update… I’m currently looking into a way to streamline this process.

Changelog:
-6/8/2011:Added quality adjustment bar to settings menu. Changed Combo particle effect to be less distracting. Pushed pseudorandom taco lamps up by a factor of 7.12 .

There will be a level builder/sharing system coming soon! Note that if I can’t get that part done before the music contest submission deadline, it will have to wait until after the judging/contest has ended(as it would be unfair to publish such a large update after the contest submission deadline).

Commentaires

0/1000
TriggerhappyWolf avatar

TriggerhappyWolf

Jun. 08, 2011

29
2

i like the potential this game has. it needs some finalization. something to counteract lag a little would help. i would love to see this have more music styles and other ships

DigYourOwnGrave avatar

DigYourOwnGrave

Jun. 23, 2011

15
1

This is a beautiful looking game. I finally downloaded the Unity player just to try it. I much prefer the first person perspective, though I still find it a little twitchy. Two things on my wish list: 1) some sort of map or turn warning so they don't sneak up on you, 2) a way to hide or move the big combo display at the top of the HUD. I feel like it blocks my view of the road. Other than that awesome job!

10666 avatar

10666

Jun. 08, 2011

21
2

Tip for those of you out there having trouble with handling :Do not set the stabalizers to 1.75 (max), unless you tweak the input sensetivity, but in that case, you might as well have 1.45 - 1.55 and set the input sensetivity to high, as its roughly the same, and you can spent that few extra upgrade points on other stuff, rather than spending it all on 1.75

drakoz254 avatar

drakoz254

Aug. 04, 2011

13
1

there should be afterburner recharge acoceated with the combo. + if you agree.

Maryus23 avatar

Maryus23

Apr. 26, 2013

4
0

wish that we could import music of our mp3 to play on the tracks :)