No Demons Allowed
par Bulletlike
No Demons Allowed
Tags pour No Demons Allowed
Description
Votre mission est simple. Défendez la ville et votre tour contre la horde de démons qui arrive !
Comment jouer
Utilisez la mini-carte ou 'A' et 'D' pour faire défiler. Utilisez les icônes d'armes (en bas à gauche) pour construire et sélectionner les armes de la TOUR. Ou les touches '1', '2' et '3'. Utilisez les icônes SPÉCIALES en bas à droite pour lancer des attaques spéciales en cas de débordement.
Mises à jour des développeurs
This is a Beta version that still requires some tuning, balancing and bug fixing.
Your comments and suggestions are appreciated.
The game is potentially infinite with an ‘ending’ at Sector 50.
Good Luck!
Commentaires
BoredMFer
Apr. 19, 2012
Let us use A-D or left right arrow keys, it's really annoying to scroll the minimap.
Done. Hopefully it's fast enough.
LtNBeaver
Apr. 20, 2012
Nice game, mouse intensive. The large monsters are best. Music is really good. Menu's, design looks cool. Would be nice to use money for buying extra (automatic) towers to place on the map. Specials should be put under keys as well. Unfortunately I somehow played the unlimited buying money version, so at level 5 bought everything and therefore giving it a 5/5.
Great to hear your feedback. Extra towers has come up. I'll put another checkmark in that column for future updates.
VideoJames
Apr. 19, 2012
Bind your weapons to numbers, give your enemies slightly more contrast to the background, and I'd give it 5/5
Added numbers 1-3 for the build/select weapon buttons. Thanks for the feedback.
Silverbolt21
Apr. 23, 2012
Loving the music (though it is a little repetitive), loving the concept. I do however get kind of frustrated with the controls. Having to first raise the tower for the weapon I want to use, and then having it be autofire on a specific location just feels really clumsy to me. For me personally, I would want to consider either automatic-targeting for the rocket and chaff, similar to the laser, or just switch out entirely. I mean, making it THE weapon when I select it, as opposed to being set to autofire on a specific spot. That all might need some rebalancing vis-a-vis the health, speed and armor of the demons. Just my take on it all. I'm a big fan of tower defense, and this game definitely shows promise.
CodingJar
Apr. 19, 2012
Pretty sweet. Love that heavy metal guitar.