Coin Grabber

Coin Grabber

par Cantor
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Coin Grabber

Note:
2.3
Sortie : September 24, 2009
Dernière mise à jour : September 24, 2009
Développeur: Cantor

Tags pour Coin Grabber

Description

Use your mouse to grab the coins... Made in less than an hour because i was bored so don't expect it to be the best game you have ever played :P

Comment jouer

move your mouse... that is all!

Commentaires

0/1000
Cantor avatar

Cantor

Sep. 25, 2009

0
0

@ RazzielAEtil, i like your ideas. i will see if i can add some of them, i wont update this though i will just make a new one =D
@ SweetSacrifice i think thats because the enemy moves out of the way of the coin faster on hard, so it kinda makes it easy to grab the coins... xD

SweetSacrifice avatar

SweetSacrifice

Sep. 25, 2009

0
0

I find it easier when its hard... lol.

RazzielAEtil avatar

RazzielAEtil

Sep. 24, 2009

0
0

For one, implementing levels and an upgrade system would be a good expansion of the concept. In later levels, you could add differing types of enemies with different AIs such as shooting or chasing the coin rather than the player. Upgrades could be things like slowing the foes or slowing their regen rate as well as a force push with a cool down that pushes a foe a distance that could also be upgraded. You also could have more than a single coin span and have them have various values with the higher value coins vanishing after spawning, the higher the value, the less time it exists. Just a few ideas off the top of my head.

Cantor avatar

Cantor

Sep. 24, 2009

0
0

give me some ideas on how to "expand the concept" and i will see if i can do it :D

egg131313 avatar

egg131313

Sep. 24, 2009

0
0

Awesome, could do a lot with it if you found a way to expand the concept

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