Platcore
par ChrisJeff
Platcore
Tags pour Platcore
Description
Qu'est-ce que Platcore ?! Platcore est un jeu de plateforme/évitation où vous incarnez un Platbot, un robot testeur pour Platcore, qui va vous utiliser pour tester ses nouveaux produits, sous forme de choses pas vraiment amicales (lasers, tourelles, lasers encore plus gros et autres trucs diaboliques !). Vous jouez dans une salle de test et votre seul objectif est de survivre aux procédures de test. Mais rappelez-vous, votre robot est jetable donc il y a BEAUCOUP de robots à incarner si le vôtre est détruit. La bande-son du jeu est synchronisée avec l'IA Platcore, donc quand la musique explose, quelque chose d'autre explose aussi, et ça risque de vous tomber dessus. Ce jeu a été en développement un bon moment en 2011 et le processus a été une vraie montagne russe, j'ai même quitté mon boulot en plein milieu pour pouvoir travailler à plein temps sur ce que j'aime : vous offrir du contenu ! Même la recherche de sponsors a été une aventure, avec plusieurs mois de négociations et d'échecs, donc je suis super heureux de pouvoir enfin sortir ce jeu. J'espère que vous l'aimerez autant que moi en le développant ! Si vous avez choisi le mauvais schéma de contrôle, rechargez simplement le jeu pour pouvoir le rechoisir ! :). Attention, si vous passez le tutoriel, vous ne pourrez plus y accéder sans supprimer votre sauvegarde ! Alors lisez bien !
Comment jouer
Flèches directionnelles pour se déplacer. Z pour sauter. X pour activer le bouclier. Stockez vos Platbots dans le Hall of Fame. Personnalisez vos Platbots dans le Laboratoire. Si vous rencontrez des ralentissements - clic droit et baissez la qualité ! C'est important car certains joueurs rencontrent des ralentissements pour une raison inconnue !
Mises à jour des développeurs
Version 1.2 – Hey guys! So taking some feedback on board, I’ve removed the autosave feature that runs every 10 seconds as some players have complained this causes lag. Let me know how it’s going on version 1.2!
Commentaires
imogenheap
Aug. 22, 2012
You're on to something really crazy here!
- Wall hanging - double jump - slams (which go boom) - ceiling grapple (electric roof counters) - robots (with crappy AI) that enter the arena with you and die off pretty early just to emphasise on the danger your dealing with.
Maybe an observatory window on the background where robots from the half of fame sit and observe you (maybe even animate them to clap, or laugh, or bang their heads together when everything starts falling apart).
Things that seem unnecessary would give that sense of depth.
Winsling
Aug. 15, 2012
In Firefox/windows it lags badly enough to be unplayable. Chrome/windows no problems.
Could you try setting storage to unlimited in Firefox? That's looking to be the problem.
MMorwen
Aug. 15, 2012
As cool as it looks and sounds, it ends up just being another avoider and couldn't hold my interest. What's the point of cogs and experience? Have upgrades! Double jump, health regen, that sort of thing. It'd give me some motivation to keep one alive and get cogs.
Erock3131
Aug. 16, 2012
Well I was rooting for you after I read your description, and enjoyed it for the first 10 minutes, but this game is nothing but a tease of what could have been. Sorry if that's harsh, but that is how I felt. First it seems there is nothing more to cogs than using it to customize your bot to look how you want it. Also experience is just something to see how high of a level you can get and considering you are only competing vs yourself in the hall of fame, it doesn't provide much incentive. Really in my opinion had you added a wide variety of upgrades with leveling up and and a way to compare your bots with others, this game may have been a hit, but as it stands it falls in the mediocre category, being nothing more than an avoid and dress me up game. With that said I'm extremely dissapointed with it especially after reading your description.
Thanks for the in depth response. Yeah I know how you feel, it's a project that just dragged out and took forever so we really had to release it as it was without tailoring it anymore. It's been a tough ride with it! But thanks.
FridgeMagnet
Aug. 09, 2012
I'm loving the soundtrack being linked to the AI, that's a really nice touch
I found I died to the ceiling crushers a lot, my eyes were so drawn to the bottom of the screen I didn't see the warnings coming from the top :(
Yeah those stompers are evil! ;)