Idle Block Destroyer

Idle Block Destroyer

par CodeWarriorMalo
Signaler un bug
Signaler le jeu
Loading ad...

Idle Block Destroyer

Note:
2.4
Sortie : August 14, 2019
Dernière mise à jour : August 27, 2019
Développeur: CodeWarriorMalo

Tags pour Idle Block Destroyer

Description

Ça commence simplement : cliquez jusqu'à pouvoir améliorer vos clics. Détruisez 100 blocs puis débloquez plus d'options. Continuez à débloquer et détruire des blocs jusqu'à utiliser le prestige pour augmenter vos multiplicateurs. Là, vous détruisez vraiment des blocs ! Essayez de tout débloquer et d'obtenir tous les succès. Mais surtout... Détruisez ces blocs !

Comment jouer

Cliquez sur le bloc jusqu'à ce qu'il casse. Utilisez l'argent pour acheter des améliorations.

Commentaires

0/1000
stereolab avatar

stereolab

Aug. 15, 2019

2
0

We need to be able to see what the achievements are before we unlock them.

CodeWarriorMalo
CodeWarriorMalo Développeur

ok

NormaTheNorman avatar

NormaTheNorman

Aug. 23, 2019

5
1

Late run splash effects need to be reduced or made optional. All that gold illustrated in messing up my cpu

CodeWarriorMalo
CodeWarriorMalo Développeur

understood. next update will have option for removing that gold.

rexspaulding3 avatar

rexspaulding3

Aug. 17, 2019

5
1

Couple quick observations -- if you're going to use an exponential cost increase with a linear damage increase (and linear multiplication scheme), then you will rapidly reach diminishing returns, and the game will become sluggish to the point of painful/boring/quit for players. I would suggest you create additional multipliers or a smaller growth pattern on the costs. Additionally, without any indication of what the achievements could even possibly be, there is no real sense of exploration, no real sense of direction, there's only pure dumb luck, and that just sucks. One more note -- without an autoclicker, the game is incredibly painful to play (still slow even with autoclicking). Please reconsider your schemes for cost, damage increase, health, etc. It desperately needs balance. And maybe name the achievements, so there's a clue to what could be done. The click boxes are not obvious either, and I'm often clicking a few times to find where to actually click.

CodeWarriorMalo
CodeWarriorMalo Développeur

Thanks for the feedback. I will look into reworking these issues.

kronokiller avatar

kronokiller

Aug. 16, 2019

4
1

250 clicks for first block break is too much

CodeWarriorMalo
CodeWarriorMalo Développeur

ok

TrussiaLink avatar

TrussiaLink

Aug. 23, 2019

4
1

when you get auto attack speed to 0.00, the game REALLY starts lagging badly. If you are going to allow such a level of auto attack speed, you may want to turn off particles, have multiple blocks die at a time, or other such anti lag features.

CodeWarriorMalo
CodeWarriorMalo Développeur

ok, will fix. thanks.