Slitherlink Light Vol 1

Slitherlink Light Vol 1

par Conceptis
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Slitherlink Light Vol 1

Note:
3.6
Sortie : June 29, 2011
Dernière mise à jour : October 17, 2011
Développeur: Conceptis

Tags pour Slitherlink Light Vol 1

Description

Le but est de relier les points autour de chaque indice de façon à ce que le nombre de lignes corresponde à la valeur de l’indice, et que toutes les lignes forment une seule boucle continue sans croisement ni branche. Les cases vides peuvent être entourées de n’importe quel nombre de lignes. Il n’y a qu’une seule solution possible par puzzle.

Comment jouer

Premier clic : relie les points avec une ligne, deuxième clic : marque un X pour exclure le lien, troisième clic : le chemin revient à son état initial.

Mises à jour des développeurs

May 2, 2013 4:30am

Released: Conceptis Slitherlink for iPad and iPhone [iTunes link, Free]

Commentaires

0/1000
jeoma avatar

jeoma

Sep. 21, 2011

27
0

Could be more challenging, but then again, I've solving these puzzles for years now on conceptis. I think the difficulty of level 3 puzzle 10 would be called easy on the conceptis site. Perhaps a badge should be added (like finish 5 puzzles for an easy badge, all puzzles for a medium badge). Otherwise, cool to find these puzzles on Kongregate!

CongS avatar

CongS

Jan. 07, 2012

23
1

Annoying when trying to put a line where it is not "allowed". Forces one to remove all the surrounding lines first, but then can't see what one wanted to do.

Thepsicho avatar

Thepsicho

Nov. 25, 2012

14
1

the X are a bother, and if you surround a clue with X no matter the number it will gray out...

Sylocat avatar

Sylocat

Nov. 17, 2013

5
0

Just remember these simple rules: When two 3's are adjacent to each other, all their faces facing away from one another are solid (because otherwise they'd meet corners). When two 3s are horizontally adjacent, the wall between them, and the lines on the outside directly across from that wall, are solid (it would make dead ends or loops otherwise). When a 3 is in the corner, its corner faces are solid (it would have dead ends otherwise). When a 2 is in the corner, either both its outer faces or inner faces are solid (again, dead ends), and either way, the two outer wall segments adjacent to it are solid. When a 1 is in the corner, both of its outward faces are clear.

CreedP avatar

CreedP

Jun. 29, 2011

38
5

Another great puzzle sampler from Conceptis! Warning: These are *Logic Puzzles*, with a bit of a learning curve. No mindless grinding here, lol, you'll have to figure these out. However, for some pointers & hints on solving, there is a good tutorial at http://www.conceptispuzzles.com/index.aspx?uri=puzzle/slitherlink/tutorial