Screechy Bat
par Crayron
Screechy Bat
Tags pour Screechy Bat
Description
**Nouveau mode de jeu avec graine**. Marre des interminables parties d'endurance aléatoires ? Vous attendez avec impatience le mode histoire en monde ouvert ? Ne cherchez plus ! Le mode Graine vous permet de saisir votre propre graine pour jouer toujours sur le même niveau. Il offre aussi un aperçu du contrôle du mode Histoire ! Vous avez aimé Flappy Bird et ses quinze mille clones ? Pourquoi ne pas essayer une version avec une petite différence ? Screechy Bat propose tout le fun du battement d'ailes, avec le défi supplémentaire de ne pas voir les obstacles avant que votre sonar de chauve-souris ne les détecte. Relèverez-vous le défi ? (Si vous rencontrez des problèmes, n'hésitez pas à laisser un commentaire, je ferai de mon mieux pour régler le souci.)
Comment jouer
Mode Endurance :
Clic gauche = Battre des ailes/Cri
Barre d'espace = Battre des ailes/Cri
Mode Graine :
Barre d'espace = Battre des ailes (Il faut battre des ailes pour activer l'augmentation/réduction de vitesse avec les flèches)
Maintenir Flèche droite = Accélérer/Aller à droite
Maintenir Flèche gauche = Ralentir/Aller à gauche
Mises à jour des développeurs
Update 0.29:
-LONG over due update. I’ve been making small fixes, but nothing major. Life has been hectic.
-Added SEEDED MODE, which is a super sweet new game mode in which you can put in whichever six numbers you want and generate a cave of your own. It will be the same every time, as long as you use the same number. So feel free to share your seeds!
-Also changed the controls up a bit, but only in SEEDED MODE, you’ll find that you have a lot more control, you’re able to speed up and slow down, as well as go backwards. (This will be used to get items you may miss! *Though no items are implemented yet.) This is how the game will control in STORY MODE when I finally finish, but what with all these plays I’ll have start working a little bit harder!
As always if there are any issues, bugs or suggestions, please feel free to message me or leave a comment, thanks for playing!
Commentaires
Bankzy
Mar. 30, 2015
great but the gaps abit too small, but its supposed to be with the game, you see the sounds reflect i know i know, but its often difficult to get past the 1st one
Hey Bankzy, thanks for being my first comment. In relation to the gaps being too small, they are a bit close together, but they are also fairly narrow, so you don't need to flap between them all too long. I will also more than likely be adding two additional difficulty modes, one easier and one harder. Hope you enjoy the game!
SteveDave22
Mar. 30, 2015
The flapping feels a little too sensitive at times and I often find that the smaller of the two obstacles is completely missed by sonar. However, these feel more like idiosyncrasies of the game rather than bugs that ruin the gameplay. Nice to play a game that's challenging enough to make double digit high scores something to brag about!
ZorGo82
Mar. 30, 2015
Cool game. I really like the ultrasound idea and also the bat facts. Still, it would be much for fun if there was an increase in difficulty. After 30 trials I still only manage to pass a few gaps. To improve the game fun, I'd suggest to the game with evading stalacmites first, then go over to stalactites and finally you could combine the two to get the gaps that become narrower over time. In this way you could also introduce some geology facts ;)
Uh, one more suggestion: There are about 1000 bat species in the world. What if you could choose between different ones?! This might lead to even more bat facts and different difficulties (some are bigger, some have bigger ears, greater wingspan, faster echolocation). Keep up the good work!
Thanks ZorGo! I am working on an increase of difficulty as well as working on doing different bat skins, I'm not sure I'll do each of the 1,240 species. But I do have a couple ideas!
ZorGo82
Apr. 05, 2015
LOL, great easter egg! Oh, now I recognize it: It is a Plecotus auritus throwing with rubber eggs...
Spot on! Haha, glad you like it!
tennesseefats
Apr. 02, 2015
And then I see them to the left when my comment refreshes the screen...