A Game About Game Literacy
par DamianSommer
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A Game About Game Literacy
Tags pour A Game About Game Literacy
Description
Epilepsy Warning: despite the fact that this game likely won’t trigger an epileptic attack (as several epileptics have mentioned to me), I’m putting this warning up just to calm people down in the comments ;)
This was just a quick design exercise that I made in a day and a half. I wanted to teach the player a couple simple to learn mechanics and then throw them into some extremely distilled metroidvanias.
I’m posting it here just to see what people think, so let me know!
Music can be found here:
We Look So Pretty Today by SkyLabrynth: http://bit.ly/o6drTt
Kraid (Metroid) by Random: http://bit.ly/n5jOmj
The Gears Go (Castlevania: Portrait of Ruin) by greatspaceadventure: http://bit.ly/pNScVs
Geothermal (Cave Story) by ZeroPass: http://bit.ly/oo1tPA
łiczhaus wpizdu by mellon-yellow: http://bit.ly/oLgbIl
Comment jouer
Left and right arrows to move
Up to Jump
Hold down to destroy yourself
M to Mute/Unmute
WASD also works.
Mises à jour des développeurs
-Changed the Rave level slightly so it’s a little less misleading.
-Added WASD controls.
-Did minor tweaks nobody but me will notice or care about.
-Changed how the timer works so that it won’t speed up randomly on some computers.
-Changed the rave level so it’s not headachey
-Added some hard levels after the rave level
-Added a mute/unmute button
FAQ
Qu'est-ce que A Game About Game Literacy ?
A Game About Game Literacy est un court jeu de puzzle expérimental développé par Damian Sommer qui explore la compréhension des conventions du jeu vidéo.
Qui a créé A Game About Game Literacy ?
A Game About Game Literacy a été créé par Damian Sommer.
Quel type de gameplay propose A Game About Game Literacy ?
A Game About Game Literacy propose un gameplay de puzzle minimaliste où les joueurs utilisent leur connaissance des mécaniques classiques du jeu vidéo pour progresser.
Comment jouer à A Game About Game Literacy ?
Dans A Game About Game Literacy, vous interagissez avec des éléments simples à l'écran, en utilisant la logique et votre familiarité avec les codes du jeu vidéo pour résoudre chaque énigme.
Quel est l'objectif principal dans A Game About Game Literacy ?
L'objectif est de compléter chaque écran en trouvant la solution attendue, souvent en pensant différemment et en appliquant la logique des jeux vidéo.
Commentaires
ShivaFang
Oct. 16, 2011
Game is basic enough a level editor would be a great addition. Sequel suggestion: Add a 'more time' bonus icon to make levels more interesting.
Damn, the timer's actually an awesome suggestion I did not think of at all. It'd only take me 5 minutes to implement too! Thanks :) The level editor is harder to do, so probably not for this game. I've got another game I'll definitely have a level editor in though.
Vrihet
Oct. 16, 2011
Warning: The last level of this game may induce seizures.
I reduced the rate at which the colours flash. Sorry for the headaches, dudes.
SpeedingTurtle
Oct. 19, 2011
Note: do not say "this is the end of the game" or people like me will really believe you.
Runedude561
Nov. 03, 2011
timed all the jumps on the "mini story" lvl and cant get up =\
fun game though.
OneLeggedRhino
Oct. 16, 2011
Needs level select and mute.
Mute's in now. The game's too small to warrant the time it'll take to put in a level select, sorry guys.