Greed
par Drakulo
Greed
Tags pour Greed
Description
Ce donjon est rempli de trésors. Vous DEVEZ les récupérer ! Essayez d’entrer et de voler tous les coffres. Les niveaux sont générés aléatoirement et vous n’avez qu’une vie (soyez prudent).
Comment jouer
- Flèches pour se déplacer, ouvrir les portes et attaquer. - H pour boire une potion de soin. - T pour utiliser un parchemin de portail de ville et retourner au village
Mises à jour des développeurs
- 2013/03/28 : corrected potions and scrolls alignment
Commentaires
zukke
Mar. 25, 2013
Ahh fresh little game, please add weapons and armor to buy and maybe some random quests?
I planned to add equipment at first but did not have the time to implement it (this game was made for the one game a month contest). Random quests is a nice idea, thanks!
Degraiver
Mar. 25, 2013
The game has a good Idea and I enjoy the basic of it, but I do not like the fact that I can just go through the game without attacking anything.
You can attack monsters by walking to them.
wattro
Mar. 25, 2013
the game needs a few more elements to it. right now it has some design flaws that make advancing in levels fruitless after a certain point. from 13hp to 14hp, takes 58 xp. all creates give you 2 xp per hp, so there's no difference in fighting 4x1hp enemies vs 1x4hp enemy. because you can only get 26xp with 13hp, you need to use a potion (2 potions, actually). the way this scales, eventually it won't be possible to level up on a particular dungeon run. and so far, i have been resetting back to level 1. i think there's a number of interesting choices you could add which would enrich the player experience
Wow! I did not work on the balancing so I'm impressed to read such advanced analysis. I'm also sorry for it, you were surely in search of a better game. Anyway, thank you for this review!
stinky472
May. 05, 2014
What's the challenge in a game where the enemies never attack you unless they are attacked?
stern_keefer
Mar. 26, 2013
Lighting, particularly against walls you are walking along, really needs to be better in terms of exposing walls.