Fire & Might 2

Fire & Might 2

par EntForge
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Fire & Might 2

Note:
3.2
Sortie : August 31, 2015
Dernière mise à jour : August 31, 2015
Développeur: EntForge

Tags pour Fire & Might 2

Description

Le dragon est de retour ! Cette fois, il ne combattra pas des chevaliers du Moyen Âge mais des soldats, des chars et des hélicoptères modernes !

Comment jouer

Déplacement : W,A,S,D (ou flèches). Visez avec la souris. Cliquez pour utiliser le souffle de feu. Q, E : capacités supplémentaires

Commentaires

0/1000
Excele avatar

Excele

Sep. 01, 2015

23
0

Coin magnet does nothing. Had it maxed out and coins only came to me once I killed the final enemy. besides, the whole star level up thing is stupid. It should be that coins upgrade basic skills, like attack power/speed and the like, while stars upgrade special skills, like the large fireball and so on.

mikisSMD avatar

mikisSMD

Sep. 01, 2015

50
1

the mechanic of turning gathered coins into stars seems unbalanced and makes the game grinding into perfection which is fairly pointless

Irasfel avatar

Irasfel

Sep. 01, 2015

35
1

Erm... kind of cool yet more than a bit messed up in the details. Starts off way too hard, prior to getting pretty much max bullet speed, damage, and spread it was repeating levels constantly trying to eek out another star or two to actually survive decently, difficulty then goes to pretty much 0 once you have about half the offensive stuff sorted. Until the final boss that is, where it jumps back up to yeesh - although not quite as nuts as struggling through the beginning. Achievements like stomp on X soldiers were a real drag to get, as stomping is about the most unsafe way possible to kill them. The "Heal 100 points from any source as far as I can tell is flat out broken, couldn't get it after healing more than 200 with heal spell + heal beserk - not even counting meat. Not a bad game, just really needs a spin in the balance machine and some tweaks.

zabijaq avatar

zabijaq

Sep. 01, 2015

23
2

Star upgrade system with clumsy gameplay, ENORMOUS hitbox & chaos instead of visibility = sucks even more crappy first FIRE & MIGHT

Mike0664 avatar

Mike0664

Sep. 01, 2015

14
1

Hit box is way to big, rockets can't be destroyed, game is to hard in the beginning 1 out of 5 start

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