Pixel Purge
par EpicShadow
Pixel Purge
Tags pour Pixel Purge
Description
Le monde des pixels traverse des temps sombres, une purge approche. Pixel Purge est un shooter arcade extrêmement soigné avec un gameplay rapide, des graphismes et effets impressionnants, 50 succès et plus encore. Obtenir des trophées offre des points de compétence bonus au départ.
Comment jouer
WASD ou flèches - Se déplacer. Espace, Échap ou P - Pause / Menu d’amélioration. Clic gauche - Tirer. M - Muet
Mises à jour des développeurs
v1.1.3
Fixed the issue with the Marksman Trophy.
Took out the ability to rapid click and fire faster than your firing level. It was meant to be a secret, many found it to be a bug, so it’s now gone. Better level up that firing speed ;)
FAQ
Qu'est-ce que Pixel Purge ?
Pixel Purge est un jeu de tir arcade développé par EpicShadow où vous contrôlez un vaisseau et affrontez des vagues d’ennemis pixelisés pour gagner des points et des améliorations.
Comment jouer à Pixel Purge ?
Dans Pixel Purge, vous déplacez votre vaisseau à l’écran à l’aide de la souris ou du clavier, tirez sur les ennemis et ramassez les fragments de pixels qu’ils laissent tomber.
Quels sont les principaux systèmes de progression dans Pixel Purge ?
Pixel Purge propose un système d’améliorations où vous pouvez renforcer les armes, la santé et les capacités de votre vaisseau en dépensant les points gagnés à chaque partie.
Y a-t-il des fonctionnalités spéciales ou des boss dans Pixel Purge ?
Pixel Purge inclut des vagues d’ennemis de plus en plus difficiles et des combats de boss occasionnels qui mettent vos compétences à l’épreuve au fil de la progression.
Sur quelle plateforme peut-on jouer à Pixel Purge ?
Pixel Purge est un jeu gratuit jouable en ligne sur navigateur via des plateformes supportant Flash comme Kongregate.
Commentaires
EpicShadow
Jul. 01, 2011
I'm considering adding a campaign mode to Pixel Purge 2 with a more completed story, rather than it being JUST arcade mode (arcade mode will still be in the game, and be even better than this one though). Rate this comment up if you like the idea of a campaign mode so I can get an idea if it's worth doing or not. I'm also making a forum topic about the game, so feel free to leave your thoughts there!
EpicShadow
Jun. 04, 2011
"He needs to make a second one." I am making a second one ;)
carltond
Sep. 15, 2010
I'd gladly pay 10 upgrade points for auto-fire.
arafelis
Sep. 10, 2010
The best way to get most of the in-game Trophies, but especially the CHAIN trophies, is to move as little as possible. Chain kills reset whenever you are hit, and at higher levels, getting hit is pretty much inevitable. By staying as still as possible, you collect few pixels and level very slowly, allowing you to grind through all thousand hits on green and purple enemies. Attack speed and spread upgrades help it go a little faster. This is also a good way to drive up your score and to lure in more kings for other achievements. Rate this up if it helps you!
Fricknmaniac
Sep. 07, 2010
Very solid game. Despite it being a very cookie cutter shooter, it's still extremely fun and I kept playing until I got all of the achievements. I think that the achievements are probably most well thought out part of the game since they're not too insanely difficult, like Cell Warfare, but still provide a challenge.
My only comment is that late in the game, with every damage upgrade, I was unable to kill the Seekers faster than they spawn without green or orange power ups. I think it might balance the game a little bit more if they had slightly less hit points. Or perhaps replacing the critical upgrade with a base damage upgrade to spend skill points on.