Survival Farm
par FlongaGames
Survival Farm
Tags pour Survival Farm
Description
Faites pousser des cultures dans la ferme et saisissez votre arme pour tirer sur les zombies en même temps — vous êtes le seul assez courageux pour défendre ce camp ! Achetez de nouvelles graines, barrières ou armes, engagez des tireurs, et gardez les zombies loin de la ferme ! Saurez-vous défendre le camp de survivants avec tout ce que vous avez ?
Comment jouer
Cliquez pour sélectionner/acheter dans le menu, utilisez les boutons ou tirez. Appuyez sur la barre d’espace pour recharger votre arme.
Commentaires
CobraGT
Mar. 19, 2013
My crosshair just disappeared. Couldn't shoot after that. The other comments about the unstoppable zombies occured to me too.
ImaLeadFarmer
Mar. 20, 2013
gotta love when people upload unfinished games on Kong. the hammer doesn't work at all, the chickens, pigs, and cows don't give money. occasionally you'll lose your crosshair, which means one of the random super zombies WILL get through, regardless of if you have all 6 of the rooftop snipers or not, and lastly theres no real "goal", the game just goes on and on until you eventually die from not being able to repair your walls. 1/5, it would maybe be higher, but it bugs the shit outta me when Dev's put unfinished games up here.
alexvart
Mar. 19, 2013
Good idea of farm+defense, but:
1) It's too easy, monsters are slow and only few of them
2) Too much money, I was quickly able to buy everything
3) No progress, I don't see how anything changes with more money, except auto-fire
4) No money and exp from animals
bananaruth
Mar. 13, 2013
Fun except that, maybe it's a glitch, but the zombies could just walk through the wall with the barbwire at the top with full strength...but only for the middle section. Kinda ruined the game when three just ran through and I couldn't stop them.
Krazy_Karl
Mar. 13, 2013
Cool concept. Would be a lot more fun a more calibrated difficulty and some hotkeys to manage things (R for reload, space to sell what's on hand, numbers to select seeds, etc.). 3/5, mostly for the effort / concept, rather than the actual gameplay.