Grinning Cobossus
par Gama11
Grinning Cobossus
Tags pour Grinning Cobossus
Description
Grinning Cobossus est un shmup qui se résume à un combat de boss épique, mais propose 3 modes de difficulté, un mode survie, 12 succès à débloquer et beaucoup de fun. Tous les retours sont les bienvenus, surtout que c'est mon premier jeu, alors n'hésitez pas à commenter. :).
Comment jouer
Instructions :
*Souris* - déplacer (contrôle souris)
*Bouton gauche souris* - Tirer (contrôle souris)
*WASD / flèches* - déplacer (contrôle clavier)
*X / L* - tirer (contrôle clavier)
*F* - activer/désactiver le tir automatique
*K* - activer/désactiver le contrôle clavier
*Espace / P* - Pause
*M* - couper tous les sons
Appuyez deux fois sur "9" pour vous suicider (utile si vous voulez quitter le mode survie)
Mises à jour des développeurs
v K1.10: Stat sumbission was only working in the menu, not at the end of a game. Fixed due to request.
Commentaires
Theorules
Oct. 21, 2011
I remeber the good old days when I had to defeat him with just a rope and a nicely placed chandlier.
Yeah, those gold old days...
champelliot
Oct. 21, 2011
Spaceship with hightech lazor cannons?
Pah, I did it by burning a rope.
Burning ropes is oldschool. :D
kasual
Oct. 22, 2011
Love extended bossfights. Few things for this one. Upgrade screen dumps you back to the action without a pause to let you get your bearings. Bullets and obstacles are tiny and too similar to the starfield, not unplayably but enough to cause eyestrain. Jerky framerate on my computer contributed to that. And the attack patterns don't feel like they're connected with the boss. Too random, and not in an Ultimate Crab Battle way. But I still enjoyed it, please keep developing.
I appreciate your feedback a lot, although I'm confused about the framerate - could you tell me your computers data and what the framerate is? (press "^") It runs fairly well on my mobile phone even..
LucasGod
Oct. 21, 2011
So... We meet again.
You always meet twice. At least.
TheUzi
Oct. 27, 2011
Tons better than when i last played it, thanks for fixing that.
No problem.