Hobo Business

Hobo Business

par GoldenMuchacho
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Hobo Business

Note:
3.0
Sortie : January 19, 2016
Dernière mise à jour : April 27, 2016
Développeur: GoldenMuchacho

Tags pour Hobo Business

Description

Premier jeu, premier essai. Tu t'es déjà demandé comment devenir riche en étant SDF ? Voici ta chance. Lance ton business dans le monde difficile des sans-abris ! Mendie, ramasse des bouteilles ou vends des roses pour t'en sortir. Mais personne ne devient riche tout seul. Embauche de nouveaux SDF, entraîne-les et offre-leur de nouveaux objets brillants. Contrôle la ville et amasse la plus grosse fortune imaginable !

Comment jouer

Utilise l'une de tes entreprises pour gagner tes premiers sous. Clique sur la tasse à café orange pour mendier et attends la fin du travail. Recommence. Quand tu as assez d'argent, embauche ton premier employé SDF. Plus tu gagnes, plus tu peux embaucher pour gagner encore plus. Va aussi sur la page des employés : tu peux y entraîner tes SDF et leur acheter de nouveaux objets pour booster leurs revenus et leur vitesse. Quand le jeu ralentit, regarde l'onglet personnage : tu peux fuir la ville et recevoir de nouvelles MAGIES. Distribue-les pour obtenir des bonus sur un travail précis. Embauche un max de SDF, entraîne-les et achète du nouveau matos pour devenir le SDF le plus riche de tous les temps.

Mises à jour des développeurs

Mar 8, 2016 6:03pm

Finally, a new version arrived. You can play Hobo Simulator on Android, now!

But, what has changes for the Kongregate Version? Here is the list:

  • Added a new Currency called “Food Stamps”. With these Stamps, you can buy shiny new stuff
  • Added a shop, where you can buy Improvements with your Food Stamps
  • You have a chance to get Food Stamps, while you do play the game
  • Polishing. I have adjusted the whole UI to achieve a cleaner look.
  • Added a tutorial. It’s presented by your new hobo friend.

Balancing:

  • MAGICS are more important, now
  • you get your first MAGIC-Skill with 2,500,000 lifetime earning
  • your skill level has a bigger impact on the earnings of your employees
  • you earn less money for working manually
  • skill level are harder to increase

Commentaires

0/1000
jonnovision1 avatar

jonnovision1

Jan. 20, 2016

10
0

got to NaN money, so I win, right?

Boyinawell avatar

Boyinawell

Jan. 20, 2016

9
0

Its a good start, I think. Things like achievements and stuff are nice on idle games to break up the game play a bit. I like the style of art. The scaling is going to need a lot of work, I started not long ago and have reached the duotringintillions with everything at 0ms. Doesn't feel like there is a point in going much further

GoldenMuchacho
GoldenMuchacho Développeur

many thanks for your feedback. I changed the calculation a bit, so the game should be much slower, now. Achievements are a great idea, I will put this on the todo list.

Frostmarris avatar

Frostmarris

Jan. 20, 2016

6
0

does not save

NormaTheNorman avatar

NormaTheNorman

Feb. 04, 2016

3
0

Removing, or not having the feature that allows us to re-grind for upgrade points is a really bad way to go. You never want this kind of diminishing return. There are other ways to go about it. (i.e. this run I have more money than last but only show 7 upgrade points. Last run I had 30.) Thanks for the game.

blawwill avatar

blawwill

Feb. 04, 2016

3
0

what does it take to earn magic points? The more I play, the longer it takes to accrue them. I don't know what the criterion is but it really should be adjusted.