AwesomeBox

AwesomeBox

par GregTheTraceur
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AwesomeBox

Note:
3.5
Sortie : December 18, 2013
Dernière mise à jour : April 24, 2015
Développeur: GregTheTraceur

Tags pour AwesomeBox

Description

Prouvez à quel point vous êtes génial en esquivant les autres boîtes (clairement moins cool).

Comment jouer

WASD ou flèches directionnelles pour se déplacer. C’est tout ce que vous devez savoir. Tout est expliqué en jeu.

Mises à jour des développeurs

May 11, 2014 6:12pm

Ask and ye shall receive. I love when people make suggestions!

-Revamped the entire white-border system to deal with the different skin sets, and also deal with doing different colors for different colors of enemies. It’s a big change on my end, but it should feel the same for you.
-Now, whenever you hit a target, or tag one of the walls for part of a mission, a little bit of text should pop up telling you how many more before the mission is complete.
-Made it so that mission progress is no longer hidden at the upgrade screen. I originally did that to accommodate something that I don’t plan on putting in anymore.
-Added a toggle in the menu which limits the brightness of the background. Your poor eyes can have some rest.
-Made it so the menu button doesn’t appear at the first start screen if you have never played before. Should be more noob-friendly.
-Fixed a bug with the button that controls the skin set not properly registering what set is active.

Thanks for all your feedback, everyone, and thanks for playing!

Commentaires

0/1000
ElectricAxel avatar

ElectricAxel

May. 04, 2014

4
0

Agreed, showing progress of missions that need to be done in 1 life would be helpful, I know that the survival ones show a ring, boxes only spawn when you have to collect them, and lines appear on the walls you need to touch, but when they need to be done in 1 life, only the circle is useful...

GregTheTraceur
GregTheTraceur Développeur

I hadn't even thought about that. I'll see if I can't find an elegant fix for that.

NyanKittyCat100 avatar

NyanKittyCat100

May. 04, 2014

4
0

I would like a way to attack and get rid of unawesome boxes. It shouldn't kill them the entire round, just temporarily.

GregTheTraceur
GregTheTraceur Développeur

I'll consider it. I've been trying to think of a good way to put that in, and haven't been successful so far.

washburnmav avatar

washburnmav

Dec. 19, 2013

10
1

A mobility upgrade would be nice. The squares move so much faster than me :(

GregTheTraceur
GregTheTraceur Développeur

I'll test out a speed upgrade and see if that is feasible. If it is, I can probably put that in today or tomorrow. Aaand (a few hours later) it's in! You get upgraded movespeed whenever you prestige, and can be controlled from the menu with a button I added. Thanks for the suggestion. I really appreciate the feedback!

TrumpIsBad avatar

TrumpIsBad

Mar. 06, 2016

3
0

Awesome game, just a little hard to see the un-awesome squares when the background turns blue.

Zace avatar

Zace

May. 08, 2014

3
0

I was sad when I beat it... I was hoping I could prestige again and unlock the next teir of upgrades. T.T

GregTheTraceur
GregTheTraceur Développeur

Thanks for playing through it! Sorry it was too fun and not long enough, haha.

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