Deepest Dungeon

Deepest Dungeon

par HyperHippoGames
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Deepest Dungeon

Note:
3.6
Sortie : May 22, 2015
Dernière mise à jour : July 16, 2015
Développeur: HyperHippoGames

Tags pour Deepest Dungeon

Description

ACTUELLEMENT EN ALPHA ! Osez-vous plonger dans le tout premier Dungeon Crawlevator du monde ? Chargez votre équipe dans l’ascenseur du Deepest Dungeon et combattez à travers les étages. Faites monter vos personnages de niveau, trouvez de nouveaux membres pour votre équipe, achetez de puissantes armes et essayez de ne pas fredonner la musique d’ascenseur entre les étages.

Comment jouer

Souris pour tout cliquer !
N’oubliez pas d’acheter de nouvelles améliorations dans l’onglet Équipement.
Raccourcis clavier pour les maîtres du double-emploi dans les donjons, indiqués sur les boutons !

FAQ

Qu'est-ce que Deepest Dungeon ?
Deepest Dungeon est un jeu d'exploration de donjon en idle développé par Hyper Hippo Games, où les joueurs progressent toujours plus profondément dans un donjon tout en récoltant du butin et des améliorations.

Comment jouer à Deepest Dungeon ?
Dans Deepest Dungeon, vous envoyez une équipe d'aventuriers dans un donjon pour combattre des monstres et collecter des trésors automatiquement, le gameplay principal étant axé sur la gestion des améliorations et la puissance de l'équipe.

Quels systèmes de progression existe-t-il dans Deepest Dungeon ?
Deepest Dungeon propose des améliorations, de la montée de niveau et de nouveaux équipements qui renforcent votre équipe, vous permettant d'explorer des niveaux de donjon de plus en plus profonds.

Deepest Dungeon propose-t-il une progression hors ligne ?
Oui, Deepest Dungeon est un idle game qui continue de progresser et de collecter des récompenses même lorsque vous êtes hors ligne.

Qui a développé Deepest Dungeon et sur quelle plateforme y jouer ?
Deepest Dungeon a été développé par Hyper Hippo Games et peut être joué gratuitement sur la plateforme web Kongregate.

Mises à jour des développeurs

Jul 10, 2015 5:47pm

MASSIVE CCG UPDATE!!

It took a lot of time (thanks for the patience!), and it’s still far, far from complete (there are a lot of known issues, especially with conveyance), BUT THE CARD PRESTIGE UPDATE IS OUT!! We’re getting this out to you as soon as possible, but will be working on fixing a lot of known issues this next week.

First things first – because this is a massive system, everyone is being prestige’d without warning. There was no way around it, and we apologize! But anyone who’s played the game prior will earn a big boost of card packs to get them started.

  • Collect a new card pack ever 5 or so floors! 3 cards in each pack.
  • Reset the game through the Card Pack screen to return to the CARD FORGE and open your packs!
  • EQUIP YOUR CARDS! Each character has 3 slots for equipping cards to. Equip your cards while in the dungeon for proper min/maxing.
  • OVER 700 CARDS!
  • FOUR TYPES OF RARITY! Common, Uncommon, Rare, and Legendary cards are available.

Commentaires

0/1000
dalegionaire avatar

dalegionaire

May. 24, 2015

80
2

Please give us control over dungeon depth, and have auto as an option.
I am forced to go very deep and Idle gets behind so fast, my gold income is dropping fast.

TheHippoGryff
TheHippoGryff Développeur

We'll definitely be adding that feature!

everleza avatar

everleza

Jul. 30, 2015

36
1

devs gave up?
or update is sooo big than it's nearly a whole new game :O

TheHippoGryff
TheHippoGryff Développeur

We've still got a love of plans, but sadly have been sidelined for a bit while we work on other projects.

gameland avatar

gameland

May. 23, 2015

90
4

Generally agree with what alot of people said about lack of upgrades and costs being way overboard. Another thing I didn't like was that it forces you to decend even if your not ready. When I'm having trouble killing stuff I don't want to leap down to next level.

TheHippoGryff
TheHippoGryff Développeur

I really like the idea of you pressing an elevator button to go to the next floor when you're ready.

Magmardooom avatar

Magmardooom

Jul. 12, 2015

50
2

Great concept. I have a few suggestions: 1) Option to skip elevator animation (Takes about 15 seconds and I can clear a floor in 10 so I spend more than twice the time necessary), 2) Open all option for card packs (Try opening 30+ packs one by one), 3) Sort cards by specific skill (or hide/show like you do for different heroes), 4) Show/Hide only the best 3 cards in each category (E.g the 3 best critical chance cards, the 3 best critical multi cards, the 3 best time reduction cards, the best 3 damage cards for given skill), 5) Option to sell/craft all those duplicate bronze cards into something better. That's most of the important staff I can think of now. I know it's still in alpha and if I were to guess based on HypperHippo's history all of my suggestions are probably on the way already.

TheHippoGryff
TheHippoGryff Développeur

Thank you! The elevator and open-all fixes we're working on fast! Sorting is going to take a lot more work but we want that too! Crafting for SURE. It was the first thing we wanted to do with the cards too.

heff420 avatar

heff420

May. 22, 2015

69
7

Fun for about an hour, but meh after that. No upgrades past lvl 24, which doesnt take very long. Gold upgrades way overpriced. No real progression. Idle aspects but not an idle.

TheHippoGryff
TheHippoGryff Développeur

All valid criticisms. We definitely don't have content properly balanced for far past that first hour, but will be working on that! Thanks. :)