Swiping of the Dead

Swiping of the Dead

par HyperHippoGames
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Swiping of the Dead

Note:
2.5
Sortie : January 27, 2016
Dernière mise à jour : January 27, 2016
Développeur: HyperHippoGames

Tags pour Swiping of the Dead

Description

Infectez le monde ! Constituez votre armée de zombies et détruisez le monde tel que vous le connaissez. N’oubliez pas d’acheter des améliorations pour recommencer encore plus vite. . Combien de types de zombies pouvez-vous créer ? Jusqu’où l’Amérique du Nord tombera-t-elle ?

Comment jouer

Utilisez les FLÈCHES pour déplacer les tuiles du plateau dans une direction. Combinez les mêmes tuiles pour créer l’étape suivante. . Activez les MUTAGÈNES en associant des types de zombies. Un mutagène fera évoluer tous les zombies de ce type vers le niveau suivant, vous permettant d’aller plus loin ! À chaque carte nettoyée, vous gagnez des CERVEAUX. Dépensez vos cerveaux dans la boutique d’améliorations pour progresser plus vite et activer les Mutagènes plus tôt !

Mises à jour des développeurs

Mar 28, 2016 1:19pm

The 5.0 Star Update!

We made a bunch of changes to the game while you were away:

  • New Maps! Now you’re destroying more distinctive cityscapes instead of Google Maps.
  • New Upgrades Screen! Upgrades stack so you can only buy one type at a time, which also speeds up the loading considerably.
  • New End Map! Destroy North America with your zombie army!
  • Cumulative End Map! Restarting a game doesn’t start you from the beginning anymore. Keep chipping away at the continent until there’s nothing left but you and your zombie army.

Commentaires

0/1000
Ironmarck avatar

Ironmarck

Jan. 30, 2016

4
0

The frank zombies don't have a texture in game. Only on the upgrade window. Also, i hadn't noticed you could open the upgrade window during the game. I blame the button for being dark.

TheHippoGryff
TheHippoGryff Développeur

You're right about the Frank tiles! That's a weird one that we'll look into. Congrats on getting so far! Good feedback about the update button too, thanks.

ascii122 avatar

ascii122

Jan. 28, 2016

4
0

restarting firefox and reloading the game *seems* to have fixed the memory allocation error. So that's good. I'm giving it a play now. Cheers

TheHippoGryff
TheHippoGryff Développeur

At least that worked out! Thanks for trying.

TheLowerLight avatar

TheLowerLight

Jan. 27, 2016

4
0

getting stuck on preparing 7/8

TheHippoGryff
TheHippoGryff Développeur

That's weird! We'll see if there's anything we can do. Thanks!

ascii122 avatar

ascii122

Jan. 28, 2016

3
0

getting this error in a popup: the page at http://cdn.hyperhippo.ca says:
The browser could not allocate enough memory for WebGL content, try allocating less memory to your WebGL build in WebGL player settings

TheHippoGryff
TheHippoGryff Développeur

Do you remember when you're getting that error? If it's in the beginning that'll be something new, but if it's happening around the purple units, that should be fixed now with a cache clearing!

Sacar1 avatar

Sacar1

Jan. 28, 2016

3
0

Hm... doesn't seem to work for me. Stuck on black image with "preparing"

TheHippoGryff
TheHippoGryff Développeur

Theoretically WebGL should work better on more browsers! Buuut it doesn't always work that way. Hopefully we'll be able to address the problem.