Radio Zed

Radio Zed

par Kendja
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Radio Zed

Note:
3.7
Sortie : September 07, 2010
Dernière mise à jour : September 11, 2010
Développeur: Kendja

Tags pour Radio Zed

Description

Protégez votre émetteur radio d’une apocalypse zombie ! Vous et vos amis êtes coincés dans une petite ville et vos provisions s’épuisent. L’émetteur radio sur le toit de votre immeuble est votre seul espoir de salut, mais il est encore silencieux. Les zombies dehors semblent attirés par le signal. Utilisez toute votre puissance de feu pour les arrêter ! Achetez et améliorez de nouvelles armes et montez de niveau sept compétences (trois compétences pour vos alliés contrôlés par l’IA).

Comment jouer

Courir : [A],[D] ou [FLÈCHE GAUCHE / DROITE]. Sauter : [W] ou [FLÈCHE HAUT]. Utiliser portes/escaliers : [S] ou [FLÈCHE BAS]. Sélectionner armes : [ 1 ] - [ 9 ]. Arme suivante/précédente : [Q], [E]. Ordonner aux alliés de changer de position : [F] (appuyez plusieurs fois pour faire défiler les positions). Volume sonore : [+], [-]. Couper le son : [ 0 ]

Mises à jour des développeurs

Sep 7, 2010 7:15pm

*Skill “Reload Speed” increase more “Reload Speed” now. Huh?
*Achievements are reset when a player presses into “new game” button.

*Fixed bug with “no more zombies after the 45th wave”.

Commentaires

0/1000
pilgrim01 avatar

pilgrim01

Jun. 19, 2011

287
6

there is a fire axe, machete and a chainsaw in the armory, WHY CAN I NOT USE THEM!
I WANT DEATH!!!

philvinc4 avatar

philvinc4

May. 12, 2011

306
9

Here is a board to show what each upgrade do to your character:
Health: augment the health!
Educability: augment the number of special point your receive!
Accuracy: your bullets goes mores straight!
Speed walking: You walk faster!
Reload speed: Your reload faster! (i tough it only reloads faster after the third upgrade)
Headshot damage: when a bullet goes to a zombie head, it hits harder!
Luck: augment the cash your earn by killing zombies!
I hope that board will help you all!
P.S: all the information was gather when i searched. Like educability and luck that others found and i compiled! (Just to make sure some won't get hungry i stole their data!

korik1 avatar

korik1

Sep. 12, 2010

508
17

NO SHOTGUN?! HERESY!

Hawklore avatar

Hawklore

Sep. 08, 2010

341
18

Seriously needs some balancing issues..

I'd like to play with other weapons because of their perks, not just because of what they look like.

thegoodlocust avatar

thegoodlocust

Sep. 08, 2010

416
25

The game has potential and a good framework, but it isn't quite where it could be yet. You need to have a bigger variety of enemies with different tactics/attacks and nearly all the guns feel the same - the weapons need more variety and specialization as well (e.g. flamethrower,chainsaw, etc).

You have a nice upgrade system in place, but you should explain exactly how the upgrades help and how much. I'd also prefer more active upgrades like double jumping, sprinting, etc. PM me if you decide to make a sequel and I can go into more detail.