Abducted

Abducted

par Kenny_G
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Abducted

Note:
3.1
Sortie : January 30, 2012
Dernière mise à jour : January 30, 2012
Développeur: Kenny_G

Tags pour Abducted

Description

Vous avez été enlevé par des formes de vie extraterrestres mystérieuses. Explorez leur vaisseau pour trouver une issue, ou au moins les détruire dans ce jeu de plateforme de type metroidvania.

Comment jouer

Flèches pour bouger. X pour tirer. (amélioration). Z pour lancer une bombe. (amélioration). C pour inverser la gravité. (amélioration)

Commentaires

0/1000
Mozai avatar

Mozai

Feb. 04, 2012

24
0

You're going to get plenty of disparaging comments because this is on the same portal site as many professionally-built games. This game is simple, and does what it's supposed to do quite well. A decent first publish.

Danaroth avatar

Danaroth

Jan. 31, 2012

17
0

Just zooming out the screen would make the game much better.

gamescanbe avatar

gamescanbe

Jan. 31, 2012

16
0

Very classical level design, but also very well-executed...nice job!

laserbeam avatar

laserbeam

Feb. 04, 2012

17
1

You get a high score for this being one of your first games, but here's what I see wrong in the game: You implemented gravity switch just because it was cool. There's no purpose behind it, it feels just snapped on randomly to the game. Why is door 3 behind door 4? A bit repetitive. Good thing that you introduce abilities progressively (Robot Wants ___ taught you well), but it still feels like you are doing the same thing. There's no real feedback for the player, no sense of accomplishment on anything. Try to make a few different enemies, think of a 1 line background story for each (you don't have to include it in the game, but it might make them feel real and you might see some important traits they have) and if you want a classic boss, try to vary him a bit, make him go through a few more states for example.

AkiraChan25 avatar

AkiraChan25

Apr. 14, 2013

5
0

This game should be called "Person want Robot"