Idle Robots
par KidAnubis0
Add to your home screen for quick access
Install this game
Tap the Share button, then "Add to Home Screen" to install this game for quick access.
Idle Robots
Tags pour Idle Robots
Description
Bienvenue, intrépide explorateur cosmique, dans Idle Robots : Sous les lunes de Saturne ! En explorant Calypso, l’une des 62 lunes de Saturne, vous avez découvert les vestiges d’une ancienne colonie de robots. Votre arrivée a activé quelques robots auparavant en veille. Autant les mettre au travail pour le plaisir et le profit !
Comment jouer
Sélectionnez un bâtiment pour gérer sa production. Ajouter de l’argent augmente le niveau du bâtiment, ce qui augmente la production. Ajoutez suffisamment de robots à un bâtiment et leur productivité augmente, réduisant le temps de production. Vos robots ont besoin d’énergie toutes les quelques minutes, alors surveillez bien. Vert signifie que vous avez assez d’énergie, mais rouge signifie que vos robots risquent de devenir sauvages et de chercher d’autres sources d’énergie. Vos efforts réveillent peu à peu un demi-dieu robot en sommeil. Vous voudrez activer ce demi-dieu pour gérer la colonie, ce qui vous permettra de passer à la lune suivante. Mais ne vous inquiétez pas, le demi-dieu vous donnera un coup de pouce pour vos futures aventures.
Mises à jour des développeurs
Hi Everybody!
Thanks so much for trying the game. I’ve been compiling the feedback and looking at how to improve the game. While I’ve got some fixes in mind, it’s going to take a little time to get them in and working (and this time I’m planning to do a LOT more testing before releasing).
So I’m going to apologize in advance that it is realistically going to take me several months to get it done right. I’m hoping for a February update.
Commentaires
etumui
Nov. 15, 2015
Can you set it so that when taking robots to become native (outsourcing, and AI) it takes from the unassigned robots first, this way i do not need to keep reassigning robots to these two buildings.
Hmm, power works that way. I'll be reconsidering how those buildings work.
dotacreepy
Nov. 05, 2015
It's really buggy for me. The number requirements for robots for next level keep changing, and the production I am getting keeps changing when I go from building then back. Will come back once you fix this frustrating issue.
Thanks. I'm looking into that and hope to have a fix in the next few days.
Tripiticus
Oct. 31, 2015
Fun game, the "add x amount for next production bonus" does not fill to the next bonus, it just adds that amount, in other words if I need 7 more to hit ten robots for the bonus because I have 3, I don;t get 7 for a total of ten, I get 10 more for a total of 17. How do you determine the amount per purchase, sometimes I have to click an inordinate amount of times because I want 500 more robots at a building but it is still only adding one at a time, give me the option to choose how many I add. Also, the moon system is confusing, I know it is some sort of prestige, but what am I getting exactly? Finally outsourcing does not give the amount it shows, it gives the amount minus the robots I will lose. So I put a bunch of robots in there, think I will get 100,000 dollars out of it, and then before I get my money I lose the robots first, this makes no sense, I should be getting what is displayed.
Great comments, thanks! I'll be fixing that second button issue to add the exact amount in the next update. Also, the graphic artist just finished the moon map art and I'll be adding that too. That should make the moons a little clearer. And Outsourcing is high on my to address as part of my game balance review. Thanks again for the great feedback.
nizinika
Nov. 24, 2015
Oh, just noticed the devs actually said they "fixed" the bug. This doesn't seem fixed at all http://prntscr.com/96du27
Shimura
Oct. 31, 2015
The game doesn't progress while in the background.
Just uploaded 1.0.19 to fix this.