Fast Castle

Fast Castle

par MaskedPixel
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Fast Castle

Note:
3.1
Sortie : April 16, 2012
Dernière mise à jour : April 17, 2012
Développeur: MaskedPixel

Tags pour Fast Castle

Description

Trouvez la sortie le plus vite possible dans ce platformer pour pause-café.

Comment jouer

Utilisez WAD ou les flèches pour éviter les pics tout en passant par les points de contrôle jusqu’à l’arrivée le plus rapidement possible.

Mises à jour des développeurs

Apr 16, 2012 11:13am

version 1.1:

  • Checkpoints are now spaced every 6 seconds of gameplay with the only exception being between the final checkpoint and the finish.

Commentaires

0/1000
Domingoe avatar

Domingoe

Apr. 16, 2012

6
0

Fascinating.

VideoJames avatar

VideoJames

Apr. 17, 2012

4
0

This game is awesome, though it started to get frustrating near the end.
Being able to jump after walking off a platform is so opposite to the ingrained nature of platforming it really threw me.
That said, that ended up being my favourite part. Once I could undo years of conditioning.
3:15.523

MaskedPixel
MaskedPixel Développeur

Thanks! I am getting enough positive comments that it seems a sequel might be in order with more levels and a better, more gradual learning curve.

Rolpege avatar

Rolpege

Apr. 18, 2012

2
0

FINALLY! 03:50.925. I could try to do better, but I'm exhausted! :(

waxxo avatar

waxxo

Apr. 17, 2012

2
0

So I lied when I said I would never play again...

QuantumAlchemist avatar

QuantumAlchemist

Apr. 16, 2012

2
0

I agree with there being more checkpoints. I think it would be cool if as a dev you could get feedback on where the highest percentage of deaths were happening, and add checkpoints just before or after those places

MaskedPixel
MaskedPixel Développeur

I may actually be able to figure out a good way to see where deaths occur tonight. That would be interesting to see.

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