Sawblade Panic

Sawblade Panic

par Mieeh
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Sawblade Panic

Note:
2.9
Sortie : May 29, 2016
Dernière mise à jour : July 10, 2016
Développeur: Mieeh

Tags pour Sawblade Panic

Description

Programmeur : David Styrbjörn. Graphismes : Hugo Andersson. Game Design : David Styrbjörn & Hugo Andersson. Petit jeu de plateforme avec des contrôles précis. 8 niveaux au total, tous avec des designs différents et amusants. Propose aussi un mode compétitif avec des classements mondiaux pour comparer vos compétences avec d’autres joueurs du monde entier.

Comment jouer

W / Flèche haut / ESPACE - Sauter. AD / Flèches - Se déplacer. Échap - Pause. M / Dans le menu - Couper le son

Mises à jour des développeurs

Jul 10, 2016 6:45am

2016 10th of July update – BIG UPDATE

-reworked most of the wall jumping system, should be much better now
-minor bug fixes
-background music in menu
-redid level 7 from scratch

Commentaires

0/1000
petesahooligan avatar

petesahooligan

May. 31, 2016

4
0

Then suddenly it got impossibly difficult. Nice graphics, though... and the movement is good. Wall-jumping is a little tricky, though, and the reverse gravity "sticks" if you die.

Mieeh
Mieeh Développeur

Thanks for the feedback! The gravity should not stick if you die it should revert back to a negative value. Currently working on a update where i add all kinds of sound. Also there's a lack of death animation which will also be added. Thanks for playing!

jufroftw avatar

jufroftw

Jun. 06, 2016

2
0

Controls could be a bit tighter on wall jumps, and there are places where you need to return to the menu because you can get stuck in a death loop. However, the game was fun and simple, if generally rather easy. Some of the hardest wall jumps are skippable via gravity flip. I'm giving this a good score, and hope that you will expand the game significantly!

Mieeh
Mieeh Développeur

Thanks for playing! Yeah, those deaths loops could probably be an easy fix so I'll fix them in the next update. As for the difficulty being too easy, I've heard from other people that the difficulty ramps up too much on the later levels. I think that the game becomes much much easier if you have played other plattformers before. I could make more levels and smooth out the difficulty curve but that would only make it easier for more experienced players. Thanks for the feedback, much appreciated! (:

Ravensvoice avatar

Ravensvoice

May. 31, 2016

2
0

level 7 is a lot harder than level 8, you should consider swapping the two

Mieeh
Mieeh Développeur

I agree with you to a point. Level 7 kinda broke my design philosophy with this game, short levels with clear goals of where to go. Level 7 got out of hand, I'll consider re-designing it because i like how level 8 is and how it to me feels like a last level.

gheijmer avatar

gheijmer

May. 31, 2016

2
0

Wall jumping needs some tuning - otherwise nice game.

Mieeh
Mieeh Développeur

Thanks! Yeah, i need to make the waljumping more responsive, I'm working on some audio updates which will hopefully make the movement feel more responsive!

kiki711 avatar

kiki711

Jun. 07, 2016

1
0

I like the graphic design very much and would like to keep on playing but the walls are too slippery :-(

Mieeh
Mieeh Développeur

Thanks! Ye, I desperately need a fix for the wall jumping being too unrensponsive. After reading your comment though, I got an idea, I'll try it later! Thanks for the comment, and be sure to come back in like a couple of days to see if i have updated it! (:

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