Whiporwill Wind

Whiporwill Wind

par Ninkuka
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Whiporwill Wind

Note:
2.7
Sortie : February 12, 2011
Dernière mise à jour : February 18, 2011
Développeur: Ninkuka

Tags pour Whiporwill Wind

Description

Aidez cette fleur à répandre ses spores en jonglant jusqu’à 100 d’entre elles à travers les terres et au-delà ! Plus vous plantez de spores dans différents environnements, plus votre score sera élevé. Essayez d’obtenir le meilleur score !

Comment jouer

Contrôles : Espace : Lancer les spores. Clic gauche : Créer des turbulences. Alt gauche dans le vent : Ajouter de la portance. Instructions : Lancez les spores une fois par manche. Cliquez dans l’air pour créer une turbulence. Les spores vont plus loin en touchant la turbulence. Toucher les nuages a un effet similaire. Maintenir Alt dans un nuage modifie l’effet. Une fois toutes les spores plantées ou perdues, utilisez le menu pour « dépenser » la descendance en améliorations. -Obtenez des badges pour des multiplicateurs de score permanents. -Plantez une spore dans chaque environnement pour des multiplicateurs temporaires. -Évitez les obstacles. -Le feuillage n’est pas votre ami. -Les troncs d’arbres sont plus tolérants.

Mises à jour des développeurs

Feb 10, 2011 5:29am

2/18 – 5:30am Update : Since this game is unlikely to get Kongregate Achievements I have decided to open the highest spore number and highest multiplier scoreboards to show the top players. Good luck!
2/13 – 3:30pm Update : Added graphics to the menu to help with some tricks and techniques for better control.
2/13 – 12am Update : Added tooltips to most things to explain what each is and how they interact. Also added hints for the badges/perma-multipliers.
2/13 – Fix: Broken tree textures should now be fixed. I’ve also removed the 100 point limiter. The scores were not actually broken. :-\
2/12 11am – Update: Clarified instructions a bit.
Known issue: Unfortunately, the high scores seem to be currently broken. This will be fixed tonight after I get off work. :-D
2/12/2011 – First Upload

Commentaires

0/1000
bennyboy968 avatar

bennyboy968

Feb. 12, 2011

3
0

i dont understand

thecheeser9 avatar

thecheeser9

Feb. 12, 2011

6
1

It's a very good game and has lots of potential but i just don't understand what I'm doing.i would enjoy a lot of different cool upgrades and the games about spreading seeds right?well you should make the seed grow in to a plant and stay were there at and that makes it harder because you cant put any more seeds in the spot of the plant and you blow out the same amount of seed with all the plants you have.just ideas.

Wondrej avatar

Wondrej

Feb. 12, 2011

4
1

pretty borring acutally, i was just farting trough cursor at some dot that was spitted out by some flower-like object. also this could be easely done in 2D, no need to use unity for this concept... sorry for this this rough comment, tho, maybe you'll find way to make this more fun

Rempie avatar

Rempie

Feb. 12, 2011

3
1

Pretty good game. You should try to make the ground look like...eh... ground and make the background more realistic.

Ninkuka avatar

Ninkuka

Feb. 14, 2011

0
0

I just calculated the max perfect score. 1556 is the highest possible. You'd have to get all the badges and then in one season land a spore in each of the areas. The hardest part of getting the max score would be carrying the 92 spores left to utilize the max multiplier. I think its possible. Just very very very difficult. You'd be surprised at how much practice pays off in this game. Good luck!