Space Click Fighters

Space Click Fighters

par Nosada_Kage
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Space Click Fighters

Note:
2.7
Sortie : June 20, 2015
Dernière mise à jour : July 03, 2015
Développeur: Nosada_Kage

Tags pour Space Click Fighters

Description

Battez-vous à travers une galaxie pleine d’ennemis ! Utilisez votre tir rapide et d’autres armes pour détruire les adversaires sur votre chemin et gagner des crédits. Utilisez vos crédits pour améliorer vos armes et acheter de nouveaux vaisseaux !

Comment jouer

Cliquez sur le bouton Tir Rapide pour commencer. Détruisez les ennemis et gagnez des crédits à utiliser dans la boutique où vous pouvez acheter et améliorer vos armes. Sauvegarde automatique du jeu.

Commentaires

0/1000
ImaLeadFarmer avatar

ImaLeadFarmer

Jun. 22, 2015

10
1

Annnnd now I'm getting a bug after I reset that won't let me equip a weapon, it says "Wait for cooldown to change weapons".... But theres no weapon equiped, and nothing to cooldown. I think I'm done doing the playtesting for this very unfinished game. 1/5, and this shouldn't of even been put on Kong with this many bugs, its appalling.

Nosada_Kage
Nosada_Kage Développeur

I fixed the bug that prevents weapon changes after a black hole traversal; sorry about that. Please let me know if you are able to switch your weapons now. Thank you.

zabijaq avatar

zabijaq

Jun. 22, 2015

4
1

DEV: Thank you very much for solving Alpha's issue in later levels .......... but you've somehow missed it's least of a problem when BLACK HOLE after hours of playing gives you 0 BLACK HOLE COINS.

Nosada_Kage
Nosada_Kage Développeur

Sorry about that bug; I believe I fixed it now.

ImaLeadFarmer avatar

ImaLeadFarmer

Jun. 21, 2015

9
1

Seems like the achievement bonuses don't work, and the cost/effect on upgrades is really unbalanced, sometimes upgrading the Click Shot will give a +1, sometimes +2 or +3, it should be steady all the way up. This seems like it could be a good Idle game, but right now its very unpolished. 2/5 unless its updated quite a bit.

Exportforce avatar

Exportforce

Jun. 24, 2015

3
0

Also: Please don't delete all projectiles on kill. This very often wastes a cooldown from a gun

TheLowerLight avatar

TheLowerLight

Jun. 21, 2015

2
0

{Bug} starting at alpha sector 11, the rate of alphos drops (on gamma and alpha) drops severely. I'm making more gammos on the alpha side