Corpseburg

Corpseburg

par PJJMD
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Corpseburg

Note:
3.2
Sortie : October 19, 2015
Dernière mise à jour : October 22, 2015
Développeur: PJJMD

Tags pour Corpseburg

Description

Le jeu de survie zombie qui se déroule dans ta ville natale.

Comment jouer

Le but de Corpseburg est de survivre jusqu'au 30e jour de quarantaine dans un lieu de ton choix, puis d'atteindre un point d'extraction qui apparaîtra au hasard dans l'un des 4 coins de la carte. Pour cela, tu devras fouiller les environs pour trouver de la nourriture, des armes et des fournitures de défense. Utiliser le bouton d'exploration localisera les boutiques du coin qui pourraient avoir des ressources. Les restaurants ont souvent de la nourriture, les usines sont idéales pour trouver du matériel défensif. Explore les environs tout en évitant les morts-vivants. Si tu es blessé, tu peux utiliser des médicaments pour te soigner la nuit. Attention à l'heure, la nuit tombée il devient beaucoup plus difficile d'éviter les hordes de zombies. Prépare un camp fortifié pour dormir chaque nuit.

Mises à jour des développeurs

Oct 20, 2015 2:52am

Adding scoreboard features, first one is ‘most zombies killed in 1 run’.

Commentaires

0/1000
Azwerg avatar

Azwerg

Oct. 21, 2015

24
1

Auto-equipping the "best" weapon will be great. Also, sometimes many 'lootable places' are in one building, so it's really hard to see pics

anon9mous avatar

anon9mous

Oct. 22, 2015

19
1

This is really nice, if it's a beta. Currently, the game feels quite a bit hollow. If you add in some more mechanics, it could easily become a really good game!

Trampled avatar

Trampled

Nov. 08, 2015

13
1

This is a great teaser. I would love to see an expanded version of this game. It's plenty easy enough as it is, just stay away from the densely populated area until you have enough resources to well fortify your sleeping area. Keep an eye on your weapons as it's easy to lose the one you have equipped. Would love some sort of stats on zombie population vs fortification value. Fortifying more than once in a day *seems* to make surviving the night easier.

zswader avatar

zswader

Oct. 19, 2015

12
1

i like it that you can choose where to start on the world but after 5 min everything is pretty much the same

PJJMD
PJJMD Développeur

Hmm, a lot of the 'fun' is supposed to be exploration/struggling against a kinda unfair system. I've been making the game 'easier' lately... are you finding it easy to get to day 30?

setsuai_kijo avatar

setsuai_kijo

Oct. 20, 2015

9
1

Kind of fun, still having trouble making it longer than a week. Thoughts in the interface: Notifications that slide up (you've found a hammer, etc) disappear before I've finished reading the popup summery from the action that spawned them. More info on the weapons from the selection screen would be nice. A bit more information from the 'scout' feature would be nice, too, maybe how densely populated the area is.

PJJMD
PJJMD Développeur

I noticed you made it to day 30. Congrats! Yeah, the weapon screen needs a look-over.... and I think the 'pop up messages' needs a new system... maybe a scrolling marquee?