Scene of the crime

Scene of the crime

par Pastelgames
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Scene of the crime

Note:
3.6
Sortie : June 09, 2010
Dernière mise à jour : November 27, 2014
Développeur: Pastelgames

Tags pour Scene of the crime

Description

Chambre de motel. Quelque chose de vraiment grave s’est passé ici. Essayez de découvrir quoi. Rassemblez des preuves, trouvez le suspect, résolvez l’affaire.

Comment jouer

souris uniquement

FAQ

Qu'est-ce que Scene of the Crime ?

Scene of the Crime est un jeu d'aventure et d'enquête en point & click développé par Pastel Games.

Comment jouer à Scene of the Crime ?

Dans Scene of the Crime, vous enquêtez sur un meurtre en explorant la scène de crime, en cherchant des indices, en collectant des preuves et en interrogeant les suspects.

Qui a développé Scene of the Crime ?

Scene of the Crime a été créé par Pastel Games, un développeur reconnu pour ses jeux d'aventure et de réflexion en flash.

Quel est le gameplay principal de Scene of the Crime ?

Le cœur du gameplay consiste à inspecter différentes zones pour trouver des objets importants, rassembler des preuves et reconstituer les indices pour résoudre le mystère.

Scene of the Crime est-il un jeu solo ?

Oui, Scene of the Crime est un jeu d'enquête narratif solo disponible sur navigateur.

Commentaires

0/1000
groverXIII avatar

groverXIII

Sep. 18, 2010

191
7

Did anyone else notice that the husband's name changed from Jason to Ben during the ending story?

Dilly5 avatar

Dilly5

Nov. 24, 2010

240
11

So why did the watch stop when he was killed? Do watches know when their owner dies?

UndeadNecro avatar

UndeadNecro

Dec. 18, 2010

120
5

wtfomgbbqlulwut? I'm confused. How did the gun shell get there? The watch might have stopped from a hard hit on the bathtub.

xSindyx avatar

xSindyx

Jun. 09, 2010

145
7

That didn't make much sense. The "story" assumes a lot from stuff I didn't find, and I can't "solve the case" despite the one item that I was missing not really fitting into the story at all (when I found it later). Apart from all that, make the closing "story" click through, since I found the already weird conclusions difficult to read at the pace they flashed by.

EPR89 avatar

EPR89

Aug. 21, 2010

137
8

And another thing: The conclusion could also be presented another way. What about making it a part of the game? Let the player form a sentence out of a lot of statements (e.g. "The victim was shot", "[...]stabbed", "[...]drowned" etc.). A few are correct and many are wrong. If the player has found enough clues in the game he can solve the case with ease, if he didn't he will have to guess.