Dojo Jo
par RoryOC
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Dojo Jo
Tags pour Dojo Jo
Description
Utilise tes réflexes pour esquiver les shurikens et reste en vie le plus longtemps possible ! Bats le chrono et débloque toutes les ceintures ! Ceinture bleue – 30s. Ceinture violette – 1min. Ceinture rouge – 2min. Ceinture noire – 3min. Art et musique créés par moi-même.
Comment jouer
Clique simplement là où tu veux que Jo le Ninja aille et il obéira !
Mises à jour des développeurs
Finally added highscores!
- Best Time
- Belts Unlocked
- Deaths
Also reorganized some of the UI, think it looks much clearer now.
Fun fact: The yellow and black colour scheme was inspired by Enter The Dragon.
Oh and I hope you like the new GIF I made!
As always, let me know what you think!
Commentaires
44Magdalene
Oct. 05, 2018
It's not bad; I definitely feel like you need to integrate the API to get a Kongregate scoreboard going, and yellow text on white is kind of harsh to read. Pretty solid, though.
Duly noted, thanks for the feedback!
Rizzou
Oct. 14, 2018
Simple concept, but good work. You could probably rework some of the UI, like the yellow text as mentioned. Even if the game is mouse only. The twist to make this game gold would probably be upgrades. If you get a katana, fruit or whatever in your path, things get easier or harder (but with more points to be get). Great potential for a mobile game!
Really appreciate the great feedback! I agree, I definitely need to update the UI. Upgrades are also an interesting idea. I'll be coming back to working on this game soon so stay tuned ;)
Rizzou
Oct. 14, 2018
Another tip: Probably would be better to make it easier to restart (use MeatBoy's concept, die fast but respawn faster.
NoFateNet
Dec. 11, 2018
Dying a lot. Gradual difficulty would help a lot.