Grid Grabber

Grid Grabber

par SabakuNoGaara
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Grid Grabber

Note:
2.4
Sortie : June 01, 2010
Dernière mise à jour : June 13, 2010
Développeur: SabakuNoGaara

Tags pour Grid Grabber

Description

C’est un jeu sur lequel je travaille récemment. C’est mon tout premier jeu et il n’est pas encore terminé. Je vais le mettre à jour dès que j’ajouterai de nouvelles fonctionnalités. Notez-le et dites-moi ce que vous en pensez. Votre objectif ici est de collecter 300 tuiles. Le jeu peut être terminé, mais il manque encore beaucoup de choses.

Comment jouer

Déplacez le vaisseau avec les flèches, tirez avec la barre d’espace ou la souris.

Mises à jour des développeurs

Jun 1, 2010 11:51am

UPDATE:

- added healthbars
- improved enemy’s aming and shooting
- added background music
- game can be completed by destryong the opponent

Commentaires

0/1000
Nierfel avatar

Nierfel

Jun. 01, 2010

3
0

Good concept, but the shooting and bubbles need to do something. Also, the idea that you need to get all but one of the tiles is ridiculous; even following the opponent and immediately retaking the squares he gets, it is impossible or nigh impossible to do. The ship controls work pretty well, there were only a few instances when it wouldn't turn. The tile flip animation was very smooth. Overall, a good first try but severely lacking in content and player-friendly mechanics. 3/5 on a hope for future games.

forgotten_dage avatar

forgotten_dage

Jun. 03, 2010

1
0

Nierfel touched most of the strong point's that need to be adressed in this game, and you might want to add a title screen, or an instruction screen, considering most of the players on kong don't bother playing a game that doesn't have ether-or. but ya, it's worth the effort of making it better, so by all means, please do. 3/5.

vipag avatar

vipag

Jun. 02, 2010

1
0

Needs finishing (ie is worth the effort!) - add WASD support (as well as arrows)

SabakuNoGaara avatar

SabakuNoGaara

Jun. 01, 2010

1
0

Thanks for your humble opinions. Nierfel, I know it would be very hard to get all the 300 tiles, but the concept is that in order to accomplish the game by collecting the tiles, you need to focus on both collecting them and destroying your opponent. When he's gone, they're all there for you. I'm going to add some collision effects tomorrow, and healthbars for the players. I should have uploaded the game when it's finished, but I just couldn't help it. It's very important for me now to know what people think about it. Thanks again for your review.

Sharkbait5 avatar

Sharkbait5

Jun. 01, 2010

1
0

Shooting impact doesnt work :( Would have been fun...