Save Kitty or Die Trying

Save Kitty or Die Trying

par Shake_N_Baker
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Save Kitty or Die Trying

Note:
2.5
Sortie : February 17, 2014
Dernière mise à jour : February 17, 2014
Développeur: Shake_N_Baker

Tags pour Save Kitty or Die Trying

Description

Save Kitty or Die Trying est un court hommage aux jeux Zelda sur Gameboy que j’adorais enfant. Il est très court mais j’espère qu’il vous plaira. Créé à l’origine pour le GITD #28 de Kongregate, j’ai finalement trouvé la motivation de le finir et de le publier.

Comment jouer

Instructions :
WASD / Flèches = déplacement
ZX / Espace = action
Souris = tout le reste

Commentaires

0/1000
Winternoise avatar

Winternoise

Feb. 17, 2014

8
0

Hitboxes are very awkward and hard to navigate. It takes much too long to figure out exactly what pixel you have to be on to get through a door or between trees, let alone avoid and attack enemies.

Shake_N_Baker
Shake_N_Baker Développeur

Good point. I've updated the game and shrunk the 16x16 hitbox to a 12x12 one centered on his feet, hopefully it looks and feels better. Thanks for the feedback

UrsusHorseman avatar

UrsusHorseman

Feb. 17, 2014

4
0

I like it, music would be nice.

Shake_N_Baker
Shake_N_Baker Développeur

Yea, I wanted to put music in but was having trouble finding some that fit the zelda like style and I fail at creating music myself. I figured better no music than terrible music :P. Thanks for the feedback

GSASM88 avatar

GSASM88

Feb. 20, 2014

2
0

Oh, nostalgia. Now I want to play some old Zelda games.

nexadon00 avatar

nexadon00

May. 06, 2014

1
0

this reminds me of pokemon blue. and old zelda games :P

PO0KyBear avatar

PO0KyBear

Oct. 14, 2015

0
0

the slime hitboxes when approached from above are very off