Space Flash Arena 2
par ShurikMur
Space Flash Arena 2
Tags pour Space Flash Arena 2
Description
Simulation de combat spatial. Combattez, gagnez de l’argent, améliorez votre vaisseau avec un équipement surpuissant et des ogives nucléaires !
Comment jouer
Contrôles : Souris = Tirer / Diriger, W = Accélérer, S = Freiner, F = Lancer un missile, Shift ou double W = Postcombustion, A / D / C / Espace = Propulseurs latéraux, Q / E = Rotation axiale, Z ou Y = Changer d’arme, R = Zoom, M = Mode radar.
FAQ
Qu'est-ce que Space Flash Arena 2 ?
Space Flash Arena 2 est un jeu de combat spatial développé par ShurikMur où les joueurs pilotent des vaisseaux dans des arènes 3D et affrontent des vaisseaux contrôlés par l'IA.
Comment jouer à Space Flash Arena 2 ?
Dans Space Flash Arena 2, vous contrôlez un vaisseau spatial, engagez des combats contre des ennemis, collectez des power-ups et tentez de survivre le plus longtemps possible dans différentes arènes.
Quel type de progression ou d'améliorations existe-t-il dans Space Flash Arena 2 ?
Les joueurs peuvent choisir différents vaisseaux et armes avant chaque partie, permettant des stratégies et des équipements variés dans ce shooter spatial.
Space Flash Arena 2 propose-t-il du multijoueur ou est-il uniquement solo ?
Space Flash Arena 2 est un jeu solo axé sur les combats d'arène contre l'IA.
Sur quelles plateformes peut-on jouer à Space Flash Arena 2 ?
Space Flash Arena 2 est un jeu sur navigateur jouable sur PC via des navigateurs compatibles Flash.
Commentaires
siawmeow
Jul. 24, 2015
After over 2 hours of getting stuck at the same level, I really think Lvl 11 needs rebalancing.
Enemies spawning behind me (Expected); getting hit by 4 missiles in a row; enemy have access to 35mm cannon and scatter cannon which pretty much 2-4 shot me as there really isn't much space to run given I have to avoid the sentry cannons range; even after killig the 3 pilots for ridiculous amount of times, they still continue to spawn.
"hard instead of boring" means hard, not impossible.
Made some adjustments to M11 and 12. They may be still hard, but now offers a bit more options to the player. Also - double pressing 'W' now activates afterburner. ------------ There are two options to beat any hard level: 1. Proper selection of modules on the ship for a specific mission. Some shields (they are stackable) and an emerg. repair can help; 2. While in a mission, type "MSLS" - for 20 missiles. Type again for another 20 :)
Apy001
Jul. 24, 2015
Fullscreen mode would be lovely, and countermeasures against rockets maybe. All in all, this is a really nice game.
RobiL
Jul. 24, 2015
you REALLY need to do some balancing here
Logan3D
Jul. 23, 2015
mission 11 is too hard. even the walkthrough suggest grabbing sniper-railgun, running away from everything and patently sniping enemies as they approach.. its not right the cannons are too powerfull, and why cant we restart with rockets ?
Hi, 10 and 11 missions was redone several times and finally I ended up making something hard instead of boring =) The lost of a missiles is the only "punishment" for being killed. But the player keeps all the money and stuff.
Izzes
Jul. 24, 2015
It feels like playing the good old Freespace/Freespace 2 but on Flash. Great Work. Keep it going!