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Saiyans!

Saiyans!

par Spidder
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Saiyans!

Note:
2.6
Sortie : March 13, 2014
Dernière mise à jour : April 09, 2014
Développeur: Spidder

Tags pour Saiyans!

Description

Entraînez des Saiyans. Fumez des ennemis. Détruisez des planètes.

Comment jouer

Jeu encore en développement. J’ai pensé que ce serait sympa d’ajouter les mises à jour en direct pour que tout le monde voie l’avancement. Donc parfois, certaines choses sont cassées, etc. N’hésitez pas à tester et à signaler les bugs. 4/1/2014. J’ai acheté une licence C2 pour finir ce jeu. Et j’ai ajouté un bouton de don car je suis fauché vOv. https://www.paypal.com/cgi-bin/webscr?cmd=donations&business=CTF72MESCW2KQ&lc=GR&item_name=Spidder%20Studios&currency_code=USD&bn=PP%2dDonationsBF%3abtn_donateSM%2egif%3aNonHosted". À venir dans les prochains jours : – De meilleurs (?) graphismes. – Plus de chiffres flottants. – Des noms de Saiyan aléatoires ! – Un début de scénario ?

Mises à jour des développeurs

Apr 9, 2014 11:07am

v0.6.3
Change combat controls to WASD and mouse based shooting.
Added some button graphics.
Fixed bugs.

Commentaires

0/1000
Verkade avatar

Verkade

Mar. 13, 2014

13
0

This game is quite uh, empty. Just clicking a button to increase power level by 1. Once it reaches 1000, a message pops up 'It's over 9000!', while it's not but whatever. And at that point you can deploy to earn money, to hire another saiyan. Where are the upgrades? To get more power per click, stronger saiyans by hiring, perhaps training saiyans and fighting enemies for cash. This shouldn't really be published yet, until it's looking better, has more functions etc. Then it might become a game that people will like to play.

Verkade avatar

Verkade

Mar. 15, 2014

7
0

Part 2 out of 2: - Like in my previous message, I like to see more upgrades (like Scouter). But then things like: more power per click, slowly increase power even though you aren't clicking, higher base power level when hire a new saiyan, chance to return from the battle alive, skill damage multiplier, more money per saiyan deployed, and maybe you can think of other stuff.
- More advanced battle system. Not only shooting but also punching or/and kicking. Shooting energy blasts should consume energy. Ability to fly with a small consumption of energy. When you get further in game, getting the opportunity to transform into a super saiyan.

Well it's a lot better than it was before, and I hope you continue. Let me know what you think of the suggestions that I have.

Verkade avatar

Verkade

Mar. 15, 2014

6
0

Part 1 out of 2:
Seems you updated the game. And it's a bit better now. I see you are really trying to make something out of it, and that's good.

A few suggestions:
- When you have to battle, make sure the enemies are fighting back. And possibly even kill you. When you are getting killed, you do not get +1 to 'Saiyans Deployed'. Or at least you shouldn't get money since you failed to take over an planet, or failed the job.
- As you deployed more and more saiyans, the enemies should get stronger. More HP, more damage to you, more enemies to fight. And that should be the reason to increase power level far beyond 1000 to get stronger and take on the stronger enemies.
- I see you got your first upgrade, a scouter. At the moment it's not doing much. It shows how much damage you do against the enemies. But a scouter should tell how strong the enemies are. But ofcourse you know that.

Spidder
Spidder Développeur

Thanks for the comments! I agree on all points, and intend to implement most of the things you are suggesting. Also on the map: more mini games, a storyline, a better upgrade system. My biggest roadblock at this time is finding a way for money to go up even when you're looking at another browser tab/window.

AZA1989 avatar

AZA1989

Jun. 15, 2015

2
0

sooooo sad, that a game with such potential is going dead -_-

DerKapitan avatar

DerKapitan

Mar. 27, 2014

5
2

I like the concept. You should ask around to some of the other developers about some help in developing this.