Master of Basics: Flash Tutorial
par Stataen
Master of Basics: Flash Tutorial
Tags pour Master of Basics: Flash Tutorial
Description
Saviez-vous qu’apprendre les bases de Flash peut vous apporter plus que suivre un simple tutoriel ? C’est vrai ! Contrairement à beaucoup d’autres, ce tutoriel couvre de nombreux aspects principaux d’Adobe Flash. Apprenez grâce aux 12 sections proposées, des bases, du tweening, et même la création d’un jeu simple ! P.S. : Un grand merci à Tukkun pour son aide sur de nombreuses corrections de ce tutoriel !!!
Comment jouer
Progressez à travers les 12 sections proposées par le jeu. Utilisez la souris pour interagir, puis suivez les instructions dans les différents tutoriels.
Mises à jour des développeurs
V1.15 August 20, 2010: MORE bug fixes in this updates. There was a correction on the HIT State on the Button Tutorial. That is now fixed. Some menu buttons redirected you to the incorrect page of the tutorials. That has now been corrected. Also, a few back buttons of the Game AS2 redirected you to the wrong page. This has now been corrected.
V1.13 July 30, 2010: MAJOR bug fixes in this update. Fixed the HIT Frame on the buttons while viewing the tutorial. Includes both forward and back buttons. Tweening Tutorial is now fixed and ready for viewing. There is also a hidden area to find with bonus material. PM me if you found it along with the information.
V1.07- Added missing buttons on some screens in some sections, as well as added programming on those buttons.
V1.05- Fixed the music loop screen. Only the main song should play only instead of the loop music from the music section.
V1.03- Menu buttons are now working again with a new program.
Commentaires
DeveloperGames
Sep. 30, 2010
Upload game>??
vegard20
Sep. 13, 2009
Could you make a tutorial where you help us make save and load slots?
Tukkun
Sep. 14, 2009
And fix the HIT frame of the back and next buttons.
Tukkun
Sep. 14, 2009
The menu button in TWEENING not working@#($*&@#(*$@#
WilsonOfCanada
Sep. 10, 2011
I tried the button tutorial using the stop(); on(release){ ... } but the compiler shows an error
Statement must appear within on/onClipEvent handler stop();