Matter Shift

Matter Shift

par Supersausagedog
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Matter Shift

Note:
2.9
Sortie : October 31, 2009
Dernière mise à jour : October 31, 2009
Développeur: Supersausagedog

Tags pour Matter Shift

Description

Matter Shift est un jeu où vous devez utiliser un dispositif de téléportation pour naviguer à travers 20 défis. C’est mon premier jeu. NOTE IMPORTANTE : Si votre énergie est à 0, vous ne pouvez pas vous téléporter ! Cela s’affiche en haut à droite. Si cela arrive, appuyez sur R pour recommencer le niveau. Sauvegarde entre les parties, et les niveaux peuvent être sélectionnés. Cependant, pour entrer dans les meilleurs scores, vous devez gagner les 20 niveaux d’une seule traite (pas de retour au menu). Il y a un classement pour le temps et le nombre de morts. Musique : Kevin MacLeod (incompetech.com).

Comment jouer

WASD pour bouger. Flèches gauche, droite, haut, bas pour se téléporter dans la direction correspondante. Espace pour activer/désactiver la prédiction. R permet de recommencer un niveau.

Commentaires

0/1000
Hiya24 avatar

Hiya24

Feb. 01, 2011

9
0

for a first game, it rocks. very original and above-average design. i look forward to a sequel.

Supersausagedog avatar

Supersausagedog

Jan. 16, 2010

9
0

Dan00sama: Thanks for the nice long comment. Clearlt I agree with the graphics and animations. An interesting thing about the jump exploit is that the game is unwinnable without it(I think), but that isn't really a good reason to keep it. the game originally had mouse support actually, perhaps i was wrong to remove it, didn't think the game would be this succesful :D I don't reallt know about multiple musics, most games only have one and this track is longer than most, witht he game being shorter, so unless the game legnth incresed I'd have to disagree with you there. The 0 flashing is a good idea.

At the moment, I'm working on another game which is nearly finished, then I have some more shorter projects in the works. After this however, I may well make a matter shift remake or a small update to this (controls would need an engine overhaul, aka a complete remake though).

Dracow: Thanks a bunch, as I said, i'll consider this :)

minicookie9 avatar

minicookie9

Oct. 20, 2013

5
0

And thus slender man was made .-.

Travis0902 avatar

Travis0902

Apr. 25, 2012

5
0

These bottom-spiked platforms are safe from the side and top, but not the bottom. Yeah, right.. I got to the top, to only figure out it crushes you with the celing..

Mario1231231 avatar

Mario1231231

Dec. 23, 2012

4
0

Too many bugs!