Column Breaker

Column Breaker

par TUSLGames
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Column Breaker

Note:
2.9
Sortie : May 25, 2010
Dernière mise à jour : June 02, 2010
Développeur: TUSLGames

Tags pour Column Breaker

Description

« Column Breaker » est un nouveau puzzle qui revisite des classiques intemporels comme « Tetris » et « Bejeweled », mais cette fois avec un moteur physique basé sur la gravité qui rend les blocs dynamiques, ajoutant un défi rebondissant et désordonné dans votre course contre la montre pour vider le plateau. Pensez-vous pouvoir le battre à temps ? Rejoignez-nous dans une aventure rapide, très addictive (et brillante !) avec Column Breaker.

Comment jouer

Échap – Pause. Barre d’espace – Changer l’ordre des gemmes. Maintenir le clic droit – Faire pivoter l’angle. Déplacer la souris – Changer le point de chute

Mises à jour des développeurs

May 25, 2010 4:11pm

Current Version: 1.3
Added Functions: Mute button, Pause Button, Smoother Engine

Upcoming Version: 1.4
Upcoming Features:

Commentaires

0/1000
SirFievel33 avatar

SirFievel33

May. 26, 2010

51
3

Wouldn't be a bad idea to actually make the 2 gray colors with a little more contrast.

Godeke avatar

Godeke

May. 25, 2010

56
4

The idea of a physics based column game is fine: the problem is that you can make patterns with adjacent pieces which would go away in a traditional "3 in a row" game that will just sit there because they aren't *touching*. It becomes very frustrating to make a neat and tidy L and the game just ignores them because of a pixel of whitespace. The game would be vastly improved if there was some "aura" around each piece where chains were accepted.

Godeke avatar

Godeke

May. 25, 2010

43
4

My high score is now 11400, so I think I have the basics of the game. Cute, but I still think it could be improved with some halo effect to make chains easier. Two points: the Internet mocks what it doesn't understand... a tutorial would have provided much benefit in demonstrating the chains that work and don't. Second, claiming people can't review a game because they haven't made their own game? Lashing out just brings the trolls out in force because they know they have a target. Putting a work on the Internet requires think skin.

Pferdehintern avatar

Pferdehintern

May. 26, 2010

22
5

I really love the aspect that the gems aren't static but can fall down. Because the gems really have to touch makes it a nice way harder. But it really needs a pause button, a mute button isn't wrong either.

vendodnev avatar

vendodnev

May. 28, 2010

7
1

Enjoyable game but as quick as the new layers pop up each game is way too short. At least for me. It's disappointing when a game ends too quickly.