Mr. Bree - Returning Home
par TawStudio
Mr. Bree - Returning Home
Tags pour Mr. Bree - Returning Home
Description
== Jeu mis à jour – API Kong ajoutée ! ==. M. Bree a perdu la mémoire et a oublié le chemin du retour ! Vous devez l’aider à rentrer chez lui ! Pour cela, M. Bree doit traverser les endroits les plus profonds et dangereux, retrouver ses compétences de déplacement oubliées, et éviter la mort à tout prix en espérant retrouver sa famille. # 5 niveaux secrets. # 4 modes de jeu. # Bande-son originale. # Plus de soixante succès. # Testez vos talents de gamer ! # Ressentez la joie d’aider un cochon de maison à retrouver sa famille ! Hotsite : http://tawstudio.com/mrbree. Bande-annonce : http://www.youtube.com/watch?v=CmYCnuOyOoY. Bande-son originale disponible sur Bandcamp, Amazon et iTunes ! Bandcamp : http://bit.ly/yZdf1f . iTunes : http://bit.ly/zu60R4. Amazon : http://amzn.to/w3mBuz. Pour M. Bree et d’autres mises à jour, suivez-nous sur Twitter : twitter.com/tawstudio. ou Facebook : fb.com/tawstudio
Comment jouer
Flèches gauche/droite ou A/D = Se déplacer. Shift ou Z = Courir (quand la compétence est retrouvée). Espace, X, W ou Haut = Sauter (quand la compétence est retrouvée). Bas ou S = S’accroupir (quand la compétence est retrouvée)
FAQ
Qu'est-ce que Mr. Bree Returning Home ?
Mr. Bree Returning Home est un jeu de plateforme exigeant développé par TawStudio, mettant en scène un cochon nommé Mr. Bree qui tente de retrouver le chemin de sa maison.
Comment jouer à Mr. Bree Returning Home ?
Dans Mr. Bree Returning Home, vous contrôlez Mr. Bree à travers des niveaux remplis de pièges, de pointes et d'ennemis, en utilisant les commandes de plateforme pour sauter, courir et résoudre des énigmes.
Quels sont les principaux mécanismes de progression dans Mr. Bree Returning Home ?
Les joueurs avancent dans Mr. Bree Returning Home en terminant les niveaux, en retrouvant les souvenirs perdus de Mr. Bree et en débloquant de nouvelles capacités au fil de la progression.
Qu'est-ce qui rend Mr. Bree Returning Home unique parmi les jeux de plateforme ?
Mr. Bree Returning Home se distingue par sa grande difficulté, son système de récupération de mémoire et ses contrôles précis qui mettent au défi même les fans chevronnés de plateforme.
Mr. Bree Returning Home propose-t-il un mode histoire ?
Oui, Mr. Bree Returning Home inclut un mode histoire où les joueurs découvrent le passé de Mr. Bree et l'aident à retrouver sa famille en traversant des niveaux périlleux.
Mises à jour des développeurs
== Problems with the game controls? Please, try reducing the quality ==
We’re working hard to improve the control input lags! If you experience any issues, please leave a
comment or PM with your pc/browser configuration and Flash player version. It will be very helpful!
Sorry for any inconvenience!
Fixes & Changes in Mr. Bree – Returning Home v1.0.35:
- Level timers fixed
- Set text bubbles transparent
- levels balancing and better checkpoints placement
- fixed backgrounds and foregrounds
- Kongregate API added
(If your game is not on v1.0.35, please, refresh your browser to get the latest version)
Thanks everyone for the feedback! You guys are awesome!
Fixes & Changes in Mr. Bree – Returning Home v1.0.3:
- Levels 17-20 on reverse mode now works (gotta beat them in order)
- Several levels balanced
- Improved text triggers (bubbles) performance
- “Level 6 without running” achievement now working fine
- Optimized levels performance
Fixes & Changes in Mr. Bree – Returning Home v1.0.2:
- Wall jumping improved! Sorry for that!
- Several levels balancing
- Reduced the keyboard input lag a little (even better on chrome)
- Removed some blocking tiles on hardcore mode
Commentaires
ermacofpain
Feb. 15, 2012
Very nice game. A few things to note though. 1) The wall hug that allows you to jump off walls sometimes gets in the way of what your trying to do in an intense moment. 2) The ending was a little dissapointing, the way the game was flowing i was kinda in the mind set that something terrible would be revealed at the end. Now although that didnt happen, the actual ending just didn't have enough to it i was kinda hopeing to see him actually rejoin with his family instead of it just implying he did. 3) Maybe add a few checkpoints in the really difficult areas. I mean one reason that i almost stopped playing a few times is that i would do some really crazy shit and then have to redo it cause i accidentaly screwed up before there was another checkpoint. 4) Forget #2 while typing this the credits were rolling and i heard the music shift so i looked up at the game screen. Ending is no longer dissapointing at all =D
Haha! We're glad you enjoyed the ending! Could you suggest us which areas/levels are lacking checkpoints? Thanks! =)
xcona
Feb. 13, 2012
This game just won the award for most player rage quits :)
We've just updated the game with a better level balancing. Please tell us if it's still inhumanly hard! And sorry for any inconvenience! Thanks! =)
cevgar
Feb. 13, 2012
A couple suggestions: 1. Remappable keys. I found straddling space shift and R to be pretty darn awkward. 2. Recap all text bubbles the player activated at the end of the level. I can't dodge, plan my next jump and speed read at the same time.
patryn40
Feb. 14, 2012
Could be a great game... The play control was horrible. I can't count how many times I pressed jump and nothing happened. The wall jump mechanic was also horribly broken. This is not forgivable in a platformer.
The game's updated, please check if you are still having this issue. Thanks! =)
TawStudio
Feb. 15, 2012
The game just got updated (v1.0.3)!
Again, thanks everyone for the feedback! You're helping us a lot! You guys are awesome! =)