Sheva:HD
par TheManInTheBack
Sheva:HD
Tags pour Sheva:HD
Description
Sheva est un jeu de plateforme et de réflexion qui combine pensée originale et rapidité d’exécution. Votre objectif est d’allumer toutes les torches pour progresser dans les niveaux. Pour y parvenir, vous devrez surmonter des obstacles en utilisant tous les outils à votre disposition.
Comment jouer
REMARQUE : Si vous rencontrez des problèmes de FPS ou des gels, essayez d’activer/désactiver l’accélération matérielle. Utilisez *A&D/Fleches gauche & droite* pour vous déplacer. *Espace* pour sauter. *SOURIS1* pour tirer une flèche. *SOURIS2*/*V* pour la récupérer. *F* pour téléporter votre personnage vers une *flèche plantée sur un terrain de Bluestones téléportable*. *R* pour vous téléporter au dernier point de contrôle touché. *Z* pour zoomer/dézoomer la caméra.
Mises à jour des développeurs
An Update has rolled into town!
- Added Zoom feature that can be toggled by pressing Z.
- Added Visual and Sound cue when hitting the Bluestone with an arrow.
- Added V button to reset arrow(Mac users request).
- Fixed Tutorial video freezing at specific cases (P.S You can always watch tutorial again by pressing H)
and a lot(!) of other Bug-fixing all around!
Thank you for all the feedback and support!
FAQ
Qu'est-ce que Sheva HD ?
Sheva HD est un jeu idle incrémental créé par TheManInTheBack où les joueurs gèrent et améliorent une divinité appelée Sheva pour générer des ressources au fil du temps.
Comment jouer à Sheva HD ?
Dans Sheva HD, vous cliquez et interagissez pour générer des ressources, acheter des améliorations et débloquer de nouvelles capacités pour votre divinité, dans une boucle de progression idle classique.
Quels sont les principaux systèmes de progression dans Sheva HD ?
Sheva HD utilise un système de progression incrémental où les joueurs gagnent des ressources, débloquent des améliorations, boostent leurs capacités et atteignent des niveaux supérieurs pour plus d'efficacité au fil du temps.
Y a-t-il des fonctionnalités ou mécaniques spéciales dans Sheva HD ?
Sheva HD propose une variété d'améliorations, de capacités divines à débloquer et un système d'auto-progression pour améliorer l'expérience idle et automatiser la génération de ressources.
Qui a développé Sheva HD et sur quelle plateforme peut-on y jouer ?
Sheva HD a été développé par TheManInTheBack et se joue en jeu idle sur navigateur sur la plateforme Kongregate.
Commentaires
lcenine
Jan. 14, 2020
Great stuff!
Level 2 was a little frustrating. The last jump was a a little frustrating. Shooting it with an arrow was a lot easier which was something I accidentally found out, then level 3 introduced that mechanic. Might have been more intuitive to have both the jump and arrow-activates-checkpoints on a single level.
Level 5 it isn't clear that you can shoot through the red block, and the arrow being so small it was hard to tell it was going through the red block.
By level 6 I've been trained to look for blue sparkly blocks to teleport to but now just blue textures I can teleport to which was a little strange.
It can be hard to find a good balance between not being too hand holdy but still communicate the required mechanics.
Would be nice if everything was a little bigger.
Overall a fun challenge with some interesting mechanics.
Hey Icenine! As you said it is quite the challenge to find a good balance for the tutorial but I'm glad that you ended up enjoying everything. We are working on a zoom feature so something to look forward to! Thank you very much for playing! Aviv **Edit** We have added a zoom feature! You're welcome to try it!
NinPoSama
Jan. 16, 2020
Improve the jump and eliminate the glue effect on the ground while running and i will be really happy to try it again, thank you.
Hi NinpoSama, Thanks for the feedback! :) By the glue, you mean the character feeling slightly heavy while running and changing directions?
HaMeer
Jan. 16, 2020
Good game. Nicely developed. But the pixel preciseness in some levels is not my cup of tea.
Hey HaMeer thanks for the feedback! We've added a zoom feature so hopefully that could improve your experience with the game. Aviv
NormaTheNorman
Jan. 24, 2020
Controls seem non-intuitive and awkward. Why do Devs ever make space a jump control when you have 4 directions at your fingertips? Also incredibly stuttery and laggy to the point of losing all enjoyment.
Hey NormaTheNorman. your feedback helps us a lot to make more fine and polish games. About the lags try turning Hardware acceleration off and on (as said in the instructions) About the jump on Spacebar - you can't jump on WASD/Arrow buttons(you can) or mispleased spacebar Jumps too? Either way, originally, we made spacebar as jump because this is what we know and is a legacy button for jumping. As devs, we used to play a lot of platformer games back in the day when spacebar/shift is jump, and that was the default way. Also, we personally play a lot of FirstPerson games, and we think of W and Arrow UP as going forward and not jump. But we did add it to the game by users' demand. I would like to hear more from you either in DM or TheManInTheBackGames@gmail.com If the troubles persist with our game, please let me know, and I will personally help you with whatever you need. I hope you will have fun once the stutters are fixed, Itamar Ash :)
SagePear
Jan. 14, 2020
This is a much nicer version of this game! The tutorial helps a lot. **If you get stuck on an "impossible" torch, go back and replay the previous levels - the mechanics are there, if not obvious!** Quite a challenge
Thank you very much Sage!